Quote:
Originally Posted by Sċm
^ smaller groups. 
|
I looooold
There are going to be so many people on here who never came in the first place.
Anyways, I do have to agree that the new map ruins the feel of the old TT in ever way.
The lack of map control in a DOTA type game is definitely something that has not been done (Dominion is NOT a DOTA type, it's objective type).
The old map was not as broken as advertised and there was a lot of skill that went into all parts (Champ select, bans, wards, top and bot jungle control).
With a remake I was just hoping on them fixing the entire jungle, making things consistent in the jungle, making the map a little more accessible (not blowing it open AND making a speed boost), fix the towers, fix the pool play.
A new boss would have been nice.
By adding straight objectives over camps it takes the feel away 100%. They eliminated 3/4 of the jungle in the remake. The jungle was used by any good 3v3 team, so why?
Certain champs were weak on TT and the same ones will be even weaker from what I can tell.
ADCs other than Ez and Graves will likely be out still. Tanky champs will still reign as they can easily and early get Altars. Champs with ANY type of flat MS boost or on area blink will have a huge advantage with a speed booster.
Just Imagine lining up against a Rumble, Jayce, Shyv comp?
How about Teemo, Mundo, Rammus?
How about Eve, Singed, Riven?
I am not even thinking about champs that don't have built in MS or aren't "do it all" full kitted champs.
I will sign for as long as it's Dominion Rift 3v3. Change it, and give it the old feel.