Quote:
Originally Posted by NavyGothic
Whenever Teemo dies, all his mushrooms should explode with the Surprise Fiddlesticks ulti.
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This is bad because you want those shrooms to last 10 minutes.
Quote:
Originally Posted by Commando Teemo
Teemos shrooms should have a drastically reduced cool down, increased AP scaling and do true damage and his blind is clearly not long enough, so its duration is now quadrupled.
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I really like the idea of true damage shrooms, but I think this should happen only while you're dead. This would help decrease the fact that everyone chases you across the map for Yordle blood.
Quote:
Originally Posted by FDru
When Teemo dies, he should explode for the amount of damage of every shroom in his backpack combined.
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This would be a great passive. His current passive should be part of leveling Move Quick and it stealths you during the duration while still giving you the old AS bonus after leaving stealth. Twitch's stealth sadly outdoes Teemo's Move Quick--and that is unfair. It should also reset all his cooldowns so he can Q twice. This is balanced because of the upcoming DFG nerf and becease Rengar gets to two-shot--and all I want to do is two-toxic-shot him.
Quote:
Originally Posted by Tempestphile
When Teemo dies, he should split into 2 Teemos after revive
And yea, when 2 Teemo dies, it will be 4, then 8, then 16 etc.
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This is an equally good passive. Riot needs to read these for ideas.