Quote:
Originally Posted by The Yeast King
People need to understand what Riots aim is with 3's. I feel like leaving wards in the new TT just facilitates that low risk gameplay that is part of what is dragging 3's matches out longer than they should. I personally don't want 3's to be a miniature 5's. What they are aiming for is fast paced, high risk, high reward game play. Removing wards seems like one of the best ways to do that. Its going to cause the tides of the game to shift very rapidly resulting in shorter matches, and requiring more skill intensive gameplay. Map awareness will be a must, and players will have to rely more on their instincts, no safety nets. Seems epic to me.
|
For the most part this is fine, but in the new TT, certain champs can abuse the small jungle and lack of sight more than others.
Fiddlesticks is the prime offender, his long range, longer CC, and his stupidly long jump on his ultimate, make him hard to deal with. Why? You have extremely limited vision on all entrances to the jungle, and you're options for running are generally 2 lines, of which generally lead to his team. Also since the map is so small, his ult covers a huge amount of ground while he is chasing you. God forbid he grabbed a Rylai's.