-------------------------------------------------------------Sword----------------------------------------------
------------------------------Axe------------------------------------------------------------Long Sword
------Dual-Bladed Axe------OverSized Axe------------------------------Broad Sword-----Glaive--
Sword: +10 AD, +10 Armor, +10 magic res.
Axe: +10 AD, +10 Armor, +10 Magic res, +10 Armor penetration.
LongSword: +10 AD, +10 Magic res, +25% attack speed.
Dual Bladed Axe: +40 AD, +15 armor, +15 Magic Res, +10 armor pen, +15% lifesteal.
Oversized Axe: +60 AD, +10 Armor, +10 Magic res, +10 armor pen.
Broad Sword: +40 AD, +25 armor, +25 magic res, + 25% attack speed.
Glaive: +40 AD, +10 armor, +10 Magic res, +50% attack speed, +50 range.
---------------------------------------------Magic Powers---------------------------------------------
-------------------Staff--------------------------------------------------Wand--------------------------
------Ruby Staff-----Sapphire Staff------------------Spell Book--------Scroll and Wand----
Magic Powers: +425 Range. +15 AP
Staff: +425 Range, +30 AP.
Wand: +425 Range, +15 AP, +200 Mana.
Ruby Staff: +425 Range, +60 AP, +250 Health.
Sapphire Staff: +425 Range, +60 AP, +25% Spell Vamp.
Spell Book, +30 AP, +750 Mana.
Scroll and Wand, +30 AP, +200 Mana, +15% Cooldown Reduction.
there we go, all better <3, and i will now begin on the Q skill, i won't put numbers or anything.
Melee Q skills, IT EVOLVES!!!!
Sword: activate to strike foe and deal increased damage.
Axe: Activate to strike foe and deal increased damage and bleed.
LongSword: Activate to strike your foe twice for increased damage.
Dual-Bladed Axe: Activate to stun your foe and deal increased damage and bleed.
OverSized Axe: Activate to Knockback your foe, and deal increased damage and bleed.
BroadSword: activate to strike your target twice and gain a shield equal to half the damage dealt.
Glaive: Activate to leap at your target from a distance, striking them twice when you reach them.
Caster Q skills.
Magic Powers: Activate to deal damage to an enemy, or give a shield to ally.
Staff: Activate to deal large damage to enemy.
Wand: Activate to Give an ally healing
Ruby Staff: Activate to Deal Massive Damage to enemy and slows.
Sapphire Staff: Activate to Deal Massive damage and return a portion of the Damage dealt as health.
Spell Book: Activate to give ally Shield, and Healing.
Scroll and Wand: Activate to Give ally Healing and Mana.
the range on the items does not stack, it was assumed int he making of this post that is base range would be 125(normal melee range) and is then changed by his items. the tier one items( Sword + Magic powers) are free, so there should be no reason for the player not to pick one.