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Masteries - Minor Change Sugguestion

 
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MrEnder ?? Senior Member
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1 Day Ago

Before anyone responds yes I know there are other much more common builds which involve the ward and buiscuit but bluntly this does nothing for you late game and are useless masteries. This post however is not designed to argue about better masterie builds.

Right now one of the best Materie builds for a support champion is

9/0/21

http://leaguecraft.com/masteries/004...33000200410031

2 points are put into and wasted in Vampirism

The people who use Lifesteal and Spellvamp the most are ADC or AP mids. Not really ever a support. The ammount of lifesteal and spell vamp a support gets from this is not enough to do anything.

An average good AP build looks something like this

http://leaguecraft.com/masteries/104...03000000000000

or an average AD build looks something like this

http://leaguecraft.com/masteries/140...03000000000000

or this

http://leaguecraft.com/masteries/140...00000000000000


Yes there are other builds. But any of them I do. Mathematically speaking non of them can ever reach the lifesteal or spell vamp.

So I would sugguest moving the lifesteal/spell vamp to Offencive and then moving strength of spirit up where the lifesteal/spell vamp was. Then putting the lifesteal/spell vamp to the right of the magic pen under offencive.


This then would make this a more effective masterie for ADC and AP
And give supports a better place to put their points for some small amount of survivability early game.

sorry for the bad grammar and spelling mistakes.

 
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MrEnder ?? Senior Member
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13 Hours Ago

bump

 
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MrEnder ?? Senior Member
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4 Hours Ago

Bump I would at least like an opinion