PVP.net and League of Legends will be updated during scheduled maintenance on 10/5/2010 from 2AM until 12PM PDT.
New Skins in the Store
- Bilgewater Swain
- Northern Front Swain
- Professor Ryze
- Tango Evelynn
- Tango Twisted Fate
- Improved matchmaking specifically for the Solo Ranked Queue
- Refactored back end stats processing. This change will temporarily remove the display of matches in your Recent Matches list, however these games will still count towards your lifetime statistics.
- Fixed a bug where the patcher was not displaying news correctly
- Fixed a bug where players could use skins that they did not own
League of Legends v126.96.36.199
Swain, the Master Tactician
- Decrepify - Swain sets his raven to cripple an enemy. Over the next three seconds, the target takes damage over time and is slowed.
- Nevermove - Swain marks a target area. After a short delay, mighty talons grab hold of enemy units dealing damage and rooting them.
- Torment - Swain afflicts his target, dealing damage to them over time and causing them to take increased damage from Swain's attacks.
- Ravenous Flock (Ultimate) - Toggle: Swain transforms into the form of a raven, during this time up to 3 lesser ravens strike out at nearby enemies each second. Swain is healed for half the damage dealt by the Ravens.
- Carrion Renewal (Passive) - Swain gains increased mana regeneration for 5 seconds upon killing a unit.
- Cursed Touch duration reduced to 4 from 5
- Base movement speed reduced to 315 from 320
- Courage duration modified to 3 at all levels from 2/2.5/3/3.5/4
- Courage active damage reduction changed to 10/15/20/25/30% from 30% at all levels
- Bio-Arcane Barrage cooldown increased to 17 from 15 at all levels
- Attack range increased to 425 from 400
- Blood Gorged (Passive)
- Now grants 1.8 Health per 1 AP, from 2.0 per 1 AP.
- Sanguine Pool
- Duration reduced to 2 seconds from 2.5
- Slow duration increased to 1.5 seconds from 1 second
- Damage per second changed to 20/33.75/47.5/61.25/75 retaining the same overall damage
- Fixed a bug where Sanguine Pool wasn't dealing enough damage
- Manamune attack damage conversion increased to 2% from 1.5%