I feel compelled to whine about the altar capture process. The main problem I - and my teammates - have with it is that its virtually impossible to stop a capture once the other team has 2-3 people there. This lets any slightly-stronger triple-bruiser team just stand on it with impunity since the weaker team can't engage them fully yet - which means that one team can simply snowball out of control and be really difficult to make a comeback against.
Put simply: in Dominion, captures can be stopped by damage, but the only way to stop a TT capture is to make them run off the point or go to melee range with them on the point to equalize the numbers, and this isn't easy to do when everyone is a huge bruiser. There isn't a huge point in having objectives if they can't be fought for properly.