Custom Rules HnS:
1) Game mode must be draft. (if you like, you can play all random or blind, but its not fun)
2) No capturing the points! If someone starts, the game is officially "trolled". the ally team of the troll must leave the enemy team to kill him. After that the enemy team must cap
3) Storm buffs are allowed for both teams!
4) Both teams are allowed to use Oracles after 15 minutes!
If Seekers buy oracle before 15, the hiders are allowed to kill them and it will be no -1.
**********Seeker's rules**********
Only one upgrade slow item -Frozen Mallet or Entropy or Rylais Crystal Scepter for the team.
And one lower slow item for the team- Phage or Trinity force.
Seekers must wait till 2:30 till they go out.
There are 2 seekers.
Seekers have 40 minutes* to kill each hider 5 times.
Seekers must recall on low health, but they must go back to base when they reach 350 HP or lower. If they chase on (for ex 500) and they die. It's no -1 for the hider, cuz seekers may always recall.
No spawn-camping! Give the recently deceased some time to hide (35 seconds)
If a seeker kills someone that is out, the one that is out gets +1.
If a hider that is out attacks/helps, you can kill him.
If the seekers fail their goal, they must surrender.
If a seeker disconnects all hiders get -2. If its from the beginning, all the hiders get -3.
**********Hider Rules**********
Only one upgrade slow item -Frozen Mallet or Entropy or Rylais Crystal Scepter for the team.
And one lower slow item for the team- Phage or Trinity force.
Each hider only has 5 lives, these are lost by execution/death/recalling or killing a seeker.
If a hider disconnected or left/afk and died during that time, the death doesn't count.
If a hider disconnected, his lifes left go to the others. The host will say to who..
If all hiders have lost their lives, they must surrender.
A hider may give a number of his lifes left to a teammate.
**If someone out gets a life, he must recall and buy items. and be left to hide. If a seeker gets in his way he gets +1
---------Other rules---------
*Time may be extended due to rule breaking or disconnects.
**You may attack defeated hiders if and only if they did something more than auto attack you during their typing. Ex: Chasing seekers, using skills, being in the FoW, etc.
***Defeated Hiders may not interrupt the game in any way. (No helping others, no chasing seekers, no attacking seekers, no capturing, etc.)
****Defeated hiders may not enter the fog of war unless they are only getting the speed boost and running back out.