Hey Feral, I've have been looking over these changes since the first tidbits started leaking out and I have to say so far I am very impressed with what you guys have come up with. However the one perpetual thorn in my side since I started this game shortly after Beta has always been flash, flash flash flash. It seems obvious to me given its prevalence that flash is considered to be(wether it is or not is a matter of opinion) on an entirely different power level then the rest of the summoner spells to the point of being borderline broken, especially when you consider the fact that the only reliable way to counter your enemies flash is with your own flash. Do you have any REAL changes to flash in the pipes? like say putting it on an item, putting it on its own seperate non SS button, dropping it altogether, adding negative interactions with debuffs such as say reducing its range if slowed, changing it to a jump, anything or are we going to be perpetually stuck with the giant elephant in the room known as flash? (honestly I'm still a little chapped about that promise to do something with flash before S2 started never coming to fruition but meh).
EDIT: Secondarily I must profess my dissatisfaction with the removal of surge(and fortify for that matter) when I fell all it really needs is a number tweak to bring it's power level up to be in line with ignites lategame dps.