Quote:
Originally Posted by XenDryks
And that's balanced? lmao way to make the item useless
Oh, well, you used it once in the fight!
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At 15 stacks that means playing as a Soraka or effectively hitting all 5 champs at once, you would need to consecutively hit all of them once to run out of charges, not to mention the fact that after said 3 second cooldown they recharge 1 per second...come on some of you are really pushing extremes here. 15 charges is more than fine.
Quote:
Originally Posted by bierfaust
Well good job on completely missing what I said.
What I said was "a return to AP being the most powerful champ type" paraphrasing of corse.
Not exaggerate? it is blatantly OP, and doing far more damage to "tanks" than it is supposed to be. Granted it is making lesser used Champions viable, but it is also making currently strong ones, rediculous.
*snip*
And as the other poster I replied to stated "the trinity force of casters"
That statement right there demonstrates why it needs to be changed.
*snip*
This is a very bad way to structure the game.
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How is 5% of max health in magic damage necessarily OP? Its burn mechanic is specifically targeted towards beefier champs a.k.a. tanks, who until this patch AP champs had trouble taking down. You ever try taking down an Beefed up Alistar (no pun intended) even with Void Staff? Because I play mostly AP champs and trust me, tanks and bruisers would proverbally do a number 2 on APs.
Seriously, do the math:
In order for it to do 5% max health in damage, it means the enemy has to literally have no Magic Resist or the enemy team has built enough MPen and a Void Staff to negate what's built.
Assuming a 2k HP Champ takes a hit and gets burned, that added tick does 100 damage extra over 3 seconds. A 3k HP Champ (going into tank area, and by this point if the tank hasn't built magic resist then...then that's a bad tank) takes all of 150 Damage over 3 seconds. A Sheen does more damage per second than that and can be built early on.
It's strong, don't get me wrong. But people are blatantly stating "OP" and "It's like a triforce for casters" when they simply don't know how to counter build it.
People are forgetting that this is Day 1 of the Zed Patch release. Stuff gets called OP, people learn how to counter build it, everybody moves on.
In most games where I've seen people call it "really strong", they have little to no magic resist built to counter it, or are using against enemies that don't build MRes or sustain to counter it.