Originally Posted by FOODFOOD
I guess that's true. I was just a bit turned off by what he said, considering it's the high-elo people that are advocating for change - not so much low-elo, who have been adapting all along without really saying much. I guess that's what happens, though, when the vocal majority is a pretty small group.
The low elo have not been adapting. They've been quitting.
Originally Posted by WaterD103
Sauron, I think you are mistaken at the intention of the mana regen attack. I think the idea was to buff non mana champions. I do not know if it was neccesary though.
Riotnome: The best way proven over years and years of gaming to change the paradigm of the non competitive players is to have a competitive scene that the casual play respect so they can look at it and learn "how the game is really played". So You do not want to discuss causation, because you know the history talks against the current terrible decision.
This is fine and dandy when there's a solid infrastructure for knowledge percolation, but there isn't one for Dominion right now. SR is effectively the product of almost a decade of map development; Dominion has been here for about a year. Now, if I were eSports and Marketing, sure I could push for those things, but I'm a game designer, so I'm going to use the game to achieve my goals. This means attacking the problem symptomatically through mass outreach, not through seeding. A lot of this will be to fix perceptions, not just actual balance; as I said in my previous post, I want to institute change, and I want to do it now
. Since this is the pre-season, there's really no better time to experiment. It may cause momentary disruption. You should expect that. There will be imba. You should also expect that. These changes will be beneficial not just for the scene, but for the health of the mode overall. Just be patient.