Apologies if things got answered while I was typing this reply to your post.
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Originally Posted by RiotNome
And what changes are those?
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Communicate with your players. We have no idea what you're doing behind the scenes other than working on new items, but the current items released have been controversial. Please use us as a wall for feedback, it's what we're here for.
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Originally Posted by RiotNome
What's your plan to stop Dominion from hemorrhaging players?
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0). A ranked queue would stop that
immediately, but that's not a logical point because it's pre-season.
1). Champion changes to increase the importance of scaling, and reducing base numbers -- champions like Kassadin have been changed like this but it was nowhere near enough. Keeps the champions in roughly the same strength on SR but changes them for TT and Dominion. This would adjust the top "far and away" set of OPs and help the lower champions perform in the map, as champions like Kassadin are hardcounters to many.
2). Defensive items should be the first things to target. Ninja Tabi's, Frozen Heart, Randuin's, Thornmail... they're too darn good in mode that you get free gold and don't need offensive stats to lasthit or contest objectives. For MR, why would I get FoN?
3). Crystal Scar Aura adjustments, in particular changing back the chalice effect because the reduction only hurt champions who were already struggling. This somewhat goes hand-in-hand with FH being so OP on bruisers that it's a core item for them regardless. If defensive items are changed around, bruisers can furthermore be kept in check by removing the passive penetration and moving that to offensive items.
4). Some matchmaking adjustments to help premades get matched against premades, and solos get matched against solos -- from what I've seen that's what has been causing the largest amount of ragequits from the mode, and the primary driving force behind asking for ranked. Probably not the game designer's field, though.
5). Possibly making draft queue the only queue for Dominion. Again, probably not the game designer's field.
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Originally Posted by RiotNome
What fixes can we do that addresses the concerns of the top 0.001% of the Dominion community that will fix the perception issues of the 99.99%??
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I don't have access to insider statistics. Well, not often, anyways. I'm not one to vouch for a game to be balanced strictly for high Elo or top level play or whatever we want to call it. Shaco and Akali don't need nerfs, for example, but countermeasures to them could perhaps be more forgiving for unskilled players -- try this:
New Oracles' Extract -- 150 gold
For 90 seconds, your champion can see stealthed units. This does not expire if killed.
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Originally Posted by RiotNome
What would you suggest we do to convince everyone that's quit on Dominion to come back?
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At this point, only ranked will bring back old competitive players like mollica that quit early this year. Removing blind and forcing draft queue would bring back many people who have left since around Spring, back when people were giving up on Riot for not putting dodge penalty back in for Dominion (which eventually happened). Then there's the group of people that left when ratings were hidden in the Lulu patch, halting our ability to run an unofficial ladder. Then there's finally the people who are ready to leave because of BFT, but later in your post here you say you've nerfed it, so now perhaps they won't.
So to convince people? Not your job, really. Dominion needs publicity and matchmaking/queue changes to make people come back. The best you can do is to respond to player ideas and admit fault, and it will redeem the mode in the eyes of some players who left because they felt ignored or betrayed.
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Originally Posted by RiotNome
How do we message to players that Shaco isn't the best champ on Dominion?
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Slow champion contribution to point captures/neutralizes, and backcapping will become much less prevalent against random/unskilled teams and mobility wouldn't be so hugely important. It would also make minions a bit more important. Having an actual guide or index of guides stickied to this forum would also help promote visibility and positive promotion for Dominion, and would help Dominion guides get around some more.
Making Oracles' Extract a bit better would also help lower Elo players because right now you're punished heavily if you're buying it and you're not skilled and getting outplayed. Additionally, there are other effects one could try on an item such as a consumable that softcaps bursts of damage while not doing anything against smaller packets (like a less powerful Poppy passive).
Alternatively, replacing blind with draft queue would allow people to just ban him out. The presence of bans generally causes shifting of metas, which would help lower Elos a lot. They'll eventually realize there are champions more worthwhile to ban because Shaco can be countered, and then they'll take the opportunity to play Shaco themselves once the opponents are aware of the counters and then they'll understand why they stopped banning him in the first place.
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Originally Posted by RiotNome
How do we address the complaint that a lot of players have of the lack of progression?
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Progression was already nerfed because champions like Jax were basically guaranteed a lategame status and it was making early game champions not very important. If the hypercarries were kept in line, the old rate could be brought back.
Or maybe you meant the lack of progression of the players themselves? It's not easy to find guides for this game mode unless you're on these forums or the DD site. A stickied index of guides would help promote learning for the mode, on top of any possible Dominion spotlights or video guides.
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Originally Posted by RiotNome
The lack of game phases? The lack of differentiation from game to game?
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This occurs because the top champions are so much better than the lower champions.
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Originally Posted by RiotNome
You focus on Blackfire Torch, but among the sea of real problems that Dominion has, that really should be barely a consideration. It's imba. OK, we nerf it next patch. Hell, I already did.
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That would be the topic of this thread. Thanks for telling us you've already done something about BFT -- this will quiet a lot of unrest. We focus on it because it is all we've had so far.
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Originally Posted by RiotNome
These aren't buzzwords. This is the reality of Dominion. We're in do-or-die mode. If you really love Dominion, then subscribe yourself to the program and dig down deep. The rug's going to be pulled out from beneath your feet over and over again, and you'll have to get used to that.
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Excuse me if I was being a bit rude with the use of the term buzzword, was a bit frustrated that you would admit low Elo is quitting the mode instead of adapting, but then not really explaining how the changes you made would help that. There's some inference that I disagreed with.
But, you're asking me if I really love and subscribe to Dominion? Me? Really? You're acting here like I can do something more, as a
player. I write guides, I've played thousands of Dominion games, I spectate and give advice, I play in tournaments, I participate in interviews... basically the only thing I haven't done yet is run my own stream. The only worse person you could ask that question to is Feedski, who has put hundreds of personal money into DD to support the mode that Riot wouldn't for so long. The only reason I didn't reapply to Riot a few months back is because I had family in the hospital. I could reapply now, though -- I know I can help make Dominion be the competitive game mode Riot wanted.
As for the rug metaphor, you have to realize I am in complete support of this mode and meta being changed. We all are. But, the BFT and mana changes made the balance worse and it is easy to reason this happening from numerical and experience points of view. This is why we're frustrated -- we weren't asked for any feedback; we got no chance to say, "No, doing this will cause X and Y and neither is good, because A B and C reasons. Let's try something else?"
We're not GD. We can get frustrated, but that's mostly from being ignored so much. The Dominion community may be smaller, but it is largely comprised of older players that are willing to have constructive discussions with any Rioter that is willing to listen.