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Originally Posted by Peligrad
But her kit...its just so bad...
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I agree. All style, no strength.
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So I've been looking at her kit and I think I've got a good rework here.
I wanted to keep her skills unique, so that she isn't a clone of any other champion. I also wanted her to have the same feel that she currently has but allow her to fill that same role competitively.
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Agreed.
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The first thing I wanted to address was her passive. Her passive is horrid in it's current state.But at the same time I wanted to keep the feel of her passive the same, with the stacks of passive on each hit stacking up to 4 times against players.
So here is the new passive I came up with:
Duelist - Fiora increases her healing and regeneration effects on her 6% each time she deals damage. Striking champions will cause this effect to stack up to 4 times. (24% max)
This will improve her natural sustain from health regeneration in similar fashion to how it is currently and will scale with any additional hp regeneration and lifesteal that she buys making her passive relevant later on.
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I am assuming that you are keeping the 6 second limit.
I can't agree with this one. Your version scales better after she has Lifesteal but is abysmally worse at level 1, when she is being bullied out of lane.
Here's my version:
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Duelist
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Fiora heals (75% Health Regen) each time she deals physical damage.
+ This effect can occur once per second hitting champions and once per 4 seconds hitting minions or monsters.
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I'm quite proud of this idea. Nothing else uses the Health Regen stat and it will make Fiora unique.
The math will give Fiora 5 healed health per 4 seconds at level 1 (unless she is trading). This is supposed to look like the Doran's Blade passive. However, you now have incentive to buy those Rejuvenation Beads. 2 Beads + pots would be a legit opening for her. If she has a support ally with her during laning, they can boost her sustain twice with an early Emblem of Valor. There is also a nice bump in sustain with rushing a Tiamat without needing the Vamp Scepter for a Hydra.
Keep in mind that this is designed to leave out Lifesteal and other sources of heals. That is intended. A Fiora build that uses IE+PD+BT should have no problems with sustain without "double dipping" into her passive.
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The first thing I did was combine the riposte and lunge actives into one skill. It's very similar to Pantheon's Aegis of Zonia now, but with no stun, but can be activated twice. However she no longer deals any damage when she parries an attack.
Lunge: Range 600 CD: 16/14/12/10/8 Cost 60 mana
Active: Fiora dashes forward to strike her target, dealing physical damage. After she performs a lunge she anticipates a counter attack and will parry the next basic attack made against her. Fiora can perform the dash and parry a second time within 4 seconds at no mana cost.
Physical Damage: 40, 65, 90, 115,140 (+60% bonus AD)
Maximum Physical Damage: 80/130/180/230/280 (+120% bonus AD)
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Must disagree here. I think that Riposte should not be combined with Lunge as you suggest. As to the standard version, I have no idea what Riot was thinking. Compared to Irelia's Bladesurge, something just doesn't add up. Here's mine:
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Lunge
+ Range: 600 Cooldown: 16 / 14 / 12 / 10 / 8 Cost: 50 / 55 / 60 / 65 / 70 mana
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Fiora dashes to her target. If that target is an enemy, she will attack it automatically.
+ Fiora can perform the dash a second time within 4 seconds at no mana cost.
+ Fiora can dash over units but not terrain.
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Yes, it deals no damage now. However, you get much, much better utility out of this. You can escape by dashing to a minion, ward or ally. Note, tho, that the range is short compared to other dashes. Two auto attacks have often been much better for Fiora than two Lunges because the old version never applied on-hit effects.
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Now we've freed up a skill slot for something new.
I still wanted to keep her bonus AD as part of her kit, but Fiora's kit also needs some sustaining power and a counter for crowd control.
Discipline and Determination:
Cool Down: 12 (all ranks) Cost 45 mana
Passive: Fiora's attack damage is increased by 15/20/25/30/35.
Active: Fiora consumes her Duelist stacks (passive) for an immediate heal gaining 18/36/54/72/90 health per stack consumed. For the next 4 seconds Fiora also gains Discipline and Determination reducing the duration of stuns, slows, taunts, fears, snares, and roots placed on Fiora 22/29/36/43/50%
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As above, I don't like Riposte being moved off of her W. I don't like the normal version either.
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Riposte
+ Cooldown: 20 for all ranks Cost: 45 mana
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Passive - Fiora's attack damage is increased by 15 / 20 / 25 / 30 / 35.
+ She loses this bonus while Riposte is on cooldown.
+ Passive - After an enemy champion deals damage 4 times near Fiora, she gains a shield.
+ The shield blocks the next normal/enhanced attack from an enemy champion.
+ The shield expires if she cannot see an enemy champion for more than 2 seconds.
+ Active - Fiora gains a shield that blocks all normal/enhanced attacks from enemy champions.
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This is a little like Pantheon's shield and a little like Teemo's movement. Basically, if Fiora can observe an enemy for a short time, she can predict the attack and block it. She can't do anything about spells or items, tho. The buff is lost with line of sight to simulate the element of surprise. This version also has no value for tower diving or jungling. The active is her way of holding a defensive stance. Hence, she doesn't hit as hard.
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Finally I gave a small QoL buff to burst of speed. I switched the skill around. Fiora now immediately gains the movement speed, and gains attack speed when she strikes an enemy. This will allow her to escape ganks, chase, and improve her jungle speed. But the over all effect hasn't changed.
Burst of Speed:
Cool down 15/14/13/12/11 Cost: 55
Fiora gains 21/27/33/40/47 % movement speed for 3 seconds. For each basic attack or lunge she performs while burst of speed is active she gains 20/25/30/35/40 % attack speed stacking up to 3 times.
Upon kill or assist burst of speed's CD is reset.
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I approve!
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I didn't touch blade waltz at all. I think it's fine the way it is.
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I approve!
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Let know what you think!
-Peli
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You have good ideas! How do you like mine?