Quote:
Originally Posted by Ansaa
Right! I completely forgot about how the spheres lay around after an ult. Adding some extra effects to Dark Spheres would be incredibly helpful... that slowing and damage and vision would make her so much better, and let her fulfill her role of "disrupting" combat better.
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I've always hated how the orbs just laid around after ulting. There is just so much missed potential there. Her cooldowns are relatively long and you'll usually blow your entire kit when you're using your ult. You have literally nothing you can do with the ton of pretty floating orbs just chilling around. I've always thought orbs should last longer before they fizz out, since her cooldowns are drastically longer than their lifespans.
Having the orbs innately do something like a slow or an aura would be great and would make Syndra's play actually have some depth to it. It's really just clicking and chucking things around. There is no decision-making with her kit; it's all spamming as fast as you can (which isn't very fast) and trying not to die while you put yourself into a good postion to Scatter/get close enough to throw Ignite and ult.