Quote:
Originally Posted by XFearHonorX
Also on a side note, Runaan's Hurricane sucks horribly esp in 1v1 situations. The new rageblade is an upgrade for the tanky jax only not kayle, new passive kicks in at 50% health where as jax would benefit more obviously because hes a lot more tanky and can survive longer to really utilize the passive below 50% hp.
Surge was a hybrid dps spell that worked great on kayles E which was her main source of dmg, Kayles needs attack speed plus she gets more damage with her E with surge, so in all reality more AS and dmg trumps what ignite would ever do with its tiny 70 true dmg at lvl 1. I play Kayle 90% of the time and surge is insanely good on her if used at the right time, if riot removes it its because surge takes timing and skill which most other spells dont require that kind of effort. All i can say is kayle is deadly with surge if used correctly and im literally going to quit when season 3 hits with all the bad item and spell changes. I love this game and never had an issue with balance changes until now.
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Well, my head was going to the place where Kayle is below 50% HP, gets the buff from Rageblade, pops up her shield, and heals back to full with lifesteal while decimating the opponent. This, in turn, sets her up for a multi-kill.
It seems you favor an on-hit build, which given current itemization is hard-countered by magic resistance and/or AS Redux because it doesn't benefit from the multiplicative scaling of AD/AS/Crit. The nice thing about AD Carry Kayle is that she benefits from mixed damage, which is more difficult to defend against. The last time I faced an on-hit Kayle, I was playing Malphite. One Randuin's Omen later, Kayle no longer contributed to teamfights.
Now you're mentioning you prefer Surge because of it's level 1 power, which I agree is probably unmatched on any other champion because of her E... however, that power curve quickly changes as the game goes on and AS items can be purchased. At that point, one well timed Exhaust will shut you down (unless you're packing the new Mercurial Scimitar! ...or cleanse.)
Most importantly, I'm still not seeing a compelling argument for Surge beyond Kayle. There are over 100 champions in the game. Quite frankly, the argument that it shouldn't be removed because it's good on less than 1% of those champions is weak. Especially when it's primarily strongest at level 1. Once you can purchase the new SotD, you have no reason to have Surge any more.