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League of Legends Community > Maps and Modes > Summoner's Rift
10v10 Map

 
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Paint4blood ?? Junior Member
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11-27-2012

Has this ever been thought of before? If so, how did it go?

If not, here's what I was thinking...

The games would be for people who had more time to play, with 6 tiers of turrets. Lvling beyond 18 and more expensive, and higher tier items. Those are some of the obvious things but I think it would be cool. Could have a really big jungle with a "boss" creep higher then baron.

Feedback?

 
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PoisonedPeace ?? Senior Member
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11-27-2012

can you imagine how long a 10v10 game would take?
Riot would have to put sooo much work into something like that.

I'm not saying its a bad idea but I don't think it will happen.

 
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Paint4blood ?? Junior Member
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11-27-2012

I'm not saying it would ever happen, I just think it's something that is cool. I would play on it.

 
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Zaboomafubar ?? Junior Member
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11-27-2012

Not to mention any sort of teamfight... with 20 champions in the mix throwing out cc's and spell effects it'd be nearly impossible for a team to find a focus target. My eyes hurt just thinking about it.

For now i'm happy with new maps/game modes like dominion and ARAM.

 
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Joe Krake ?? Senior Member
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11-27-2012

it would be a bad idea. It'd be too chaotic. Less is more.

 
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Calëb ?? Junior Member
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11-28-2012

If it were more like a deathmatch than a game with an actual objective, (e.g. like Bloodline Champions, which I can't get hooked to...) I would love trying it for the lols!!

 
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Dragonheart91 ?? Junior Member
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11-28-2012

A big arena game would be fine for 20 players either in 10v10 or 5v5v5v5. Essentially a jungle with specific item shops and healing centers in certain places to force objective control. Creeps to fight for levels, but no minions for teams. And of course a big open area in the center for battle time. (With maybe some objective to force players to go there.)

The team with the most kills at 30 minutes wins.