Quote:
Originally Posted by FOODFOOD
I wanted to address the issue of our beloved game mode, Dominion, and its "hemorrhaging" playerbase. I keep seeing people on the forums talking about how they're quitting Dominion forever, or they're "gone," or other various words to describe their potential (though probably not real) permanent hiatus of Dominion.
What do you all think of this? Do you think Dominion is actually hemorrhaging players? Have you yourself felt as though you just don't want to play anymore? What are YOUR thoughts on how to keep people in this game mode? We know Riot's opinion on Ranked Dominion - it's not ready yet. There are even some people here that agree with the decision to not yet implement it (sad as it is, I'm one of them). For the sake of conversation, let's not mention Ranked Dominion as a current option to attract or keep players.
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I've been playing a lot less, and it may just be a perception thing.
Every time I play with my friends I tend to drop down a LOT in terms of percieved Elo. Usually I play a lot on my own and work my way back up there, but maybe I've just been having bad matchups, maybe I, personally, have been having bad games, whatever. All I know is it's been way too painful to work my way up to the point in the game where my teammates can actually play, and since the launch of BFT it's felt like even at my current play level all of my enemies know the 70 pen build (though, naturally, my allies don't understand magic resist xP).
Really, the only solution to that would be two seperate queue ratings, a la ranked, and as that's officially a non-option, well - I'll just be waiting for next week's patch so I can troll around with the new items.
Also, Teemo is an utterly vile champion that pretty much perfectly encapsulates Riot's concept of 'anti-fun', and I honestly don't understand why they haven't reworked him.