I posted this long ago in the wrong forms. Id love to get an input on this.
I have not named the skills yet (havent had much time to think about this) but feel free to give me your opinion on them too.
Ferris, The Item Mage
IMAGE:- http://hraj.cz/clanky/pic/updxnagj_P...lkers_jace.jpg
Alchemy Passive:- Randomly creates a consumable item every 90 seconds if there is an open item slot. All counsumable items made by this passive can be targeted to an Ally Champion. (health pots, oracles, elixers, etc)*
All items created from the passive have 5/10/15% bonus effects. (wards will have more range and time, potions more regeneration, etc)
First Row Steal Q: Randomly disables item in the item slot 1 or 2 or 3 on a target enemy champion for 1/1.5/2.5/3/4 seconds. Ferris gains those stats for the duration. If its a consumable he steals 1 permanently. Example, if its 3 health pots, they are left with 2 and Ferris gains/uses 1 of them depending on if he has an open item slot. (puts W on 1 second CD)**
(50/75/100/125/150) + (50% AD) + (50%AP) If a no item is stolen.
Second Row Steal W: Randomly disables item in the item slot 4 or 5 or 6 on a target enemy champion for 1/1.5/2.5/3/4 seconds. Ferris gains those stats for duration. If its a consumable he steals 1 permanently. Example, if its 3 health pots, they are left with 2 and Ferris gains/uses 1 of them depending on if he has an open item slot. (puts Q on 1 second CD)**
(50/75/100/125/150) + (50% AD) + (50%AP) If a no item is stolen.
Alchemy Explosion E: Tosses 1 random consumable on target enemy champion dealing 50/75/100/150/250 (+ original cost of the tossed consumable) + (50% AP) + (50% AD) magic damage and refunds 40% of the item value. furthermore if no consumable item is tossed, it deal double damage.
Dark Limit R: Temporarily Doubles all Stats and Passives(including Unique Passives) of the first item on a target champion for 3/5/7 seconds.
(When he ults himself, would be nice if his first item becomes part of his outfit, like warmogs turns into an actual warmog around his chest, shoes (obviously shoes), frozen mallet an actual mallet and so on)
He would make a troll champ lol
*: All items created from the passive have 5/10/15% bonus effects. (wards will have more range and time, potions more regeneration, etc)
**: Would be nice if a health pot was in the randomly disabled slot, it would also disable the healing for those 2 seconds from any health pot.