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Over the next few patches, we're going to be implementing a series of changes that should address some of the points you've listed.
If all goes well, 1.73 should allow for altar captures to be interrupted temporarily by damage. This will allow ranged champions to stop captures without putting themselves in danger. Note that this will primarily address 1v1 or 1v2 situations in which the "1" feels helpless; in larger teamfights, it'll just mean you have to dedicate one or two players to stop the harassment. 1.74+ will see the removal of speed shrine, replacing it with something to be decided. Additional evolution of altar capture rules and rewards will occur as well. I'm not convinced that there are any small number of changes that can allow wards to be re-introduced, but we are looking into options. Stay tuned ![]() |
League of Legends Community
| View Poll Results: Select an option: | |||
| Keep new TT as it is with altars |
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114 | 37.50% |
| Change new TT altars to buff camps as detailed below |
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145 | 47.70% |
| Remove altars completely from new TT, but with no added buff camps |
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45 | 14.80% |
| Voters: 304. You may not vote on this poll | |||
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Dreamspitter
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Pawsia
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Zible
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MDCityKilla
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PurpleURP
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MDCityKilla
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MQ2000
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Saiyushu
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