Quote:
Originally Posted by AlexDnD2
I just want to clarify this with you.
Do you think Riot wants soemone to be able to only kill neutral creeps and be powerful enough to influence the game without interaction with the enemy for 15 minutes?
|
I don't know what Riot wants. They tell the community "we want to lay off the early game pressure from junglers" but then they create a situation where junglers are even more important in the early game. They say they want to "lower the importance of early ganks" but now junglers have to gank earlier, and a lot faster. I thought when they said that they wanted to lower the importance of early jungle ganks that they were indirectly buffing the viability of control/invader junglers and farming junglers. So, in a sense, yes, I got the idea that Riot is ok with an afk farming jungler for the first 15 minutes before contributing because that is how it was in season 1 and it worked back then.
Quote:
Originally Posted by AlexDnD2
Do YOU think that's a good idea?
|
Yes I do because it adds more variety and strategy to the game. Think about it like this, imagine going against a master yi jungler. Master Yi is a farming jungler (wriggles + alpha proc + E is high damage) and he is a melee carry, so it makes sense for a yi player to farm farm farm a ton of gold then come out of the jungle butchering people. You, being on the enemy team, don't want to deal with a late game yi that is farmed. So now it means that you will have to consciously stop yi by having your team invade the jungle and deny him some creeps.
What if your up against a nunu? Nunu is a control jungler and during season 1 his playstyle was to counter jungle heavily and deny creeps. How do you deal with nunu then? Take the small camps that he is likely to invade. Deny him the opportunity of counter jungling your own jungle mobs.
TL;DR Yeah its a great idea because it adds more diversity to the game. Way more diversity than what S2 had.