Quote:
Originally Posted by Xengre
From looking at the patch notes it appears that the gold starvation for farming jungle vs ganking has not been resolved. Based on the numbers provided a full clear will actually yield slightly LESS gold then in S2. This is slightly offset by the global ambient gold generated, but honestly... not by much.
If I am not mistaken junglers will still be gold deprived unless they spend most of their time ganking since farming jungle simply won't let them keep pace... something Riot claimed to try and fix with these jungle changes. To further the concern Heart of Gold (a staple jungler item) has been removed... and is, honestly, the core reason for the ambient gold increase.
I would love to see people's opinions on the issue, especially Statik and Reds. Perhaps I am wrong? Come at me logic!
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Lane gold went down a tick.
jungle gold is nearly the same.
=> Jungler didn't got nerfed as hard as the lanes.
The +3g/10 extra for every champs means that jungle got buffed a tiny bit and lane is nearly the same.
After 11 minutes, jungle starts to get more gold and XP (where they dropped off very hard).
The second effect is that jungling is harder. Machete and the other items make it possible for the jungler.
The main problem in the jungle was not the low amount of gold, but that the lanes took the jungler after a short amount of time. Mid laners started pre 6 with it. ADC + support often started at lvl 1. And some champs took the blue buff while the jungler took red the red side.
Riot wanted to give the jungle back to the junglers away from the lanes.
Now the mid lane gets less wraith camps. Top takes less golems/wolves and the ADC also takes less.
That automaticly leaved the jungle open for the jungler again.
The problem was that a farming jungler was ok, but giving the gold to the lanes while the jungler took 2 g/10 items and only supported was the better way to play.
In a normal game i get around 15-30% more gold if i farm my jungle. Before i didn't get a chance to farm after the first clear. perma ganking + g/10 was the way to go.
Now i can decide what to do. It opens new ways (or opens up old ways again).