North America - English

League of Legends Community

League of Legends Community > Fan Creations > Player Concepts
Next Generation Champion

 
Comment below rating threshold, click here to show it.
Swos ?? Junior Member
This user has accepted the summoners code, click for more information
12-05-2012

Hello there this is a continuation of a past thread about a Death God, and I made more thorough descriptions of its abilities.
original thread: http://na.leagueoflegends.com/board/...7#post31088077
This new thread is about a more balanced version of a previous champion thread, the previous version is here: http://na.leagueoflegends.com/board/...3#post31303223


Champion Ideas: Vudoll [Vu-Doll] } a possessed voodoo doll

Basic Attack- "Portrait Flip" [Animation], gives head aches to an enemy target, giving damage equal to this champions attack damage.(look this up it's supposedly a real "Voodoo" curse.)

Abilities-

[passive] If killed by champions it gives less exp and gold .
When killed or sacrifices it's self (except by turret, neutral, or minions), you walk the "Cross Roads" for a limit of 30 seconds then disappear, in which the summoner guides this champion to home base before disappearing (you will also disappear when you reach your home base before the 30 seconds run out, as well). In doing so, it will cut the normal death cool down in half (while walking the Cross Roads you ignore minion collisions, and gain a 15% of movement speed. This Champion also can't attack and receives no damage, can't be targeted by spells either but, speed boosts and speed debuffs is still playable). If you disappear before you get to your base, death cool down is applied normally.
This champion gains 15 ability power per successful Cross Roads

Ability 1- "Sympathetic Magic", Temporarily switches bodies (The skin and the position of itself and the target), while switching both of their total current health for 1.5 /2.5/ 2.8/ 3/ 3.5 seconds. If the target is a champion, the champion's abilities are silenced during this switched duration (the rest of the stats stay true to the original champion). After the time goes out theskins and the possition of the two switched back, each keeps the percentage of health they had while during the switch. This whole ability has a cool down of 13/15/20/23/25 seconds. (this ability's casting range isn't that long at first then gains a little range every time when it gets up-graded) Mana cost: 60/60/60/60/60


Ability 2- "Cursed Pins" [ranged-target], Activated: initially deals 70/ 90/ 150/ 275/ 300 to a targeted enemy champion giving sight of the target, and then multiplies, dealing an array damage to other enemies surrounding the initial Cursed Pin-ed champion, for + % of ability power in the duration of 1.25/1.5/2/2.5 seconds. One "Cursed Pin" stays stacked on the targeted enemy for 120 seconds (this stack only holds 1). The cool down for this whole ability is 15 seconds. Mana cost: 70/70/70/70/70

Ability 3- "Reoccurring Curse", Passive: (Once Unlocked)This champion stacks 5/10/15/20/25 ability power every 30 seconds for this ability only. As long this champion stays alive the timer remains active. This timer stops when this champion dies or is sacrificed, and continues when re-summoned. Activated: This ability deals an immediate area damage around this champion to enemies equal to the percent of total ability power. Plus, the ability power "Stacked" over time. After you use this ability, it's "stacked" ability power is halved. When this champion dies or this ability is used (excluding sacrificed), this ability can't be activated again for another 70 seconds. This ability deals an additional 100/150/250/300/375 if the surrounding enemy champion(s) has a “Cursed Pin”.Mana cost: 60/70/80/90/100/

Ability 4-"Ritual to Baron", Activated: (after targeting allied champion) Sacrifices itself for the rejuvenation of an ally champion giving the remaining health to an ally, healing that champion, along with giving 1/2 of this champion's ability power as a base defense buff (buff lasts till this champion disappears after traveling in the Cross Roads) to that champion. This ability's "Sacrifice", doesn't give the kill to any enemy champion(s). The cool down for this entire ability is 180 seconds. Mana cost: 180/180/180/180/180

P.S.( Baron Samedi is a "real" god of resurrection and he heals those who are near death. He is the "Voodoo" version of a, “god of death” and as mischievous as the god “Loki”, plus Baron has swag)
*This is a forth draft of this champion idea so, please comment so i can further pursue this (champion) direction*

[His Back Story] http://na.leagueoflegends.com/board/...3#post31407903

 
Comment below rating threshold, click here to show it.
Swos ?? Junior Member
This user has accepted the summoners code, click for more information
12-05-2012

Any comments in this thread is more than acceptable but, It would be much apreciated if anyone wants to talk about this idea or make suggestions, and is usually in the U.S. server, friend me. I need more feedback from the Summoners of LOL, my name is of course "Swos". Have a nice day you teemo killers out there

 
Comment below rating threshold, click here to show it.
OpilsXFiL ?? Junior Member
This user has accepted the summoners code, click for more information
12-05-2012

Great idea, I almost done with a design

 
Comment below rating threshold, click here to show it.
MLP PinkamenaPie ?? Junior Member
This user has accepted the summoners code, click for more information
12-05-2012

lmao the switching bodies reminds me of urgot but not a bad design for a champ, I'd play it just to switch bodies by towers XD

 
Comment below rating threshold, click here to show it.
Silverolf ?? Junior Member
This user has accepted the summoners code, click for more information
12-05-2012

I love the idea! It seem to be a great champion with new mechanisms that were never seen in LoL!

Good jobs Swos

 
Comment below rating threshold, click here to show it.
Moby the White ?? Senior Member
This user has accepted the summoners code, click for more information
12-08-2012

oh wow a voodoo based champion...i did something similar but yours is based on several different aspects; however, we did share some concepts that were close. Specifically that revive.
without lore i can't totally judge this but i can dock 25 points off of the total scale and give you an ability review:

P. 22/25
Reason: Clarity: While I found this ability interesting, it was a confusing aspect due to the crossroads ability. The crossroads aren't exactly defined, but i was able to infer its meaning.

Q: 20/25
Reason: Clarity, Balance, and Syntax. There were spelling errors here that can be easily fixed re-earning you the two points, as for clarity I felt that the switch was hard to understand to an average reader.

W.22/25
Reason: Clarity and Balance. I found that the missing ability power percentage of increase was a setback here plus the pin thing is slightly confusing. Also I felt that the amount of base damage done by this ability was far too high.

E. 21/25
Reason: Purely Balance. I felt that if a person turret hugs all game they could get tons of ability power through this one ability. this promotes passive gameplay and is not something that Riot wants in a champion

R.23/25
Reason: Clarity. I felt that the duration should be clearly defined here and not based off of Crossroads since that time could potentially make this spell unbalanced.

Without lore added total PQWER: 108/125
Total Lore PQWER: 108/150

 
Comment below rating threshold, click here to show it.
Swos ?? Junior Member
This user has accepted the summoners code, click for more information
12-08-2012

Quote:
Originally Posted by Moby the White View Post
oh wow a voodoo based champion...i did something similar but yours is based on several different aspects; however, we did share some concepts that were close. Specifically that revive.
without lore i can't totally judge this but i can dock 25 points off of the total scale and give you an ability review:

P. 22/25
Reason: Clarity: While I found this ability interesting, it was a confusing aspect due to the crossroads ability. The crossroads aren't exactly defined, but i was able to infer its meaning.

Q: 20/25
Reason: Clarity, Balance, and Syntax. There were spelling errors here that can be easily fixed re-earning you the two points, as for clarity I felt that the switch was hard to understand to an average reader.

W.22/25
Reason: Clarity and Balance. I found that the missing ability power percentage of increase was a setback here plus the pin thing is slightly confusing. Also I felt that the amount of base damage done by this ability was far too high.

E. 21/25
Reason: Purely Balance. I felt that if a person turret hugs all game they could get tons of ability power through this one ability. this promotes passive gameplay and is not something that Riot wants in a champion

R.23/25
Reason: Clarity. I felt that the duration should be clearly defined here and not based off of Crossroads since that time could potentially make this spell unbalanced.

Without lore added total PQWER: 108/125
Total Lore PQWER: 108/150
Thank you, I finally have something I can work off of....... I wish I can talk to some one like you and gain some input that can help me on how is it confusiong exactly......I'm the creator and i can see this ability. I need to know what wording that other people find confusing so i can make this better. please people i need more input!!!! please and thank you\

 
Comment below rating threshold, click here to show it.
Lyonsdale ?? Junior Member
This user has accepted the summoners code, click for more information
12-09-2012

I agree with Moby, it seems as though, many of his attacks would be greatly over powered. like on Ritual to Baron, the revive is enough, giving the extra AP to surrounding allies is unneeded and unbalances and over powers to attack. Also, with Reoccurring Curse, after all of that, you added on another 100/150/250/300/375 additional damage. additional damage done is fine but 375, even 300 is way too much to add on to an already powerful attack.
I hope i was helpful, other wise, i love the concept and wish Riot games would actually look at these.

 
Comment below rating threshold, click here to show it.
Moby the White ?? Senior Member
This user has accepted the summoners code, click for more information
12-13-2012

Quote:
Originally Posted by Swos View Post
Thank you, I finally have something I can work off of....... I wish I can talk to some one like you and gain some input that can help me on how is it confusiong exactly......I'm the creator and i can see this ability. I need to know what wording that other people find confusing so i can make this better. please people i need more input!!!! please and thank you\

if you wish to contact me for more assistance you can do so through my main thread Moby the White's stuff and other stuff.

 
Comment below rating threshold, click here to show it.
NightmareRoach ?? Member
This user has accepted the summoners code, click for more information
12-16-2012

i think the 15 AP gained from crossroads is a little too strong since if you die in your base you are pretty much guaranteed to reach the base and gain the 15. so if your pushed to base you can die like 10 times and respawn each time with more and more AP until your unstoppable.