Active: Strikes an enemy for the higher value between the flat magic damage or a percentage of the targets maximum health, and heals Warwick for 80% of the damage dealt. ( Health Percentage Damage max 300 damage vs minions and monsters )
Cost: 70/80/90/100/110 mana
Cooldown: 10/9/8/7/6 seconds
Flat Magic Damage: 75/125/175/225/275 (+1.0 per ability power)
Maximum Health Percentage: 8/10/12/14/16 % (+1.0 per ability power)
Removed. "Minions and monsters can only be dealt the flat magic damage."
Added. "( Health Percentage Damage max 300 damage vs minions and monsters )"
This change would improve his jungling speed to a point where he would become a lower tier 1 jungler and be able to perform early ganks(this would be acceptable since his ganks are weak pre-6)
League of Legends Community
KessIerCOIL ?? Senior Member