Originally Posted by IonDragonX
I disagree. The other armors took their nerfs. Atma's was overall buffed. It kept its Armor value and is now made from a GP10. (making it cheaper than its price tag)
I would like to see the passive buffed to 1.7 or 1.75%.
Umm... Atma's got NERFED in the preseason patch. 45 armor 18% crit TO 45 armor 15% crit
. My biggest problem with Atma's is that I only picked it up on Mundo after the nerf and now with the health nerfs like hell, I don't even think Mundo would want it over other better items. My question is why the hell did they nerf the needed items of AP/AD so much? Deathcap NERFED from 140 to 120 ap and 40% to 25% bonus ap. PD from 55% 30% 12% to like 50% 25% 5%. I can keep going, but why did they basically nerf all the combined values of the major items and go through and reduce all the values of the items? You can't get as high of armor, hp, MR, AS, crit, ap, or ad as you used to (maybe flat ad was buffed a bit on some items but still) it seems like Riot just nerf hammered all items to make the champs less strong with them across the board.