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Poll: Duo's in Solo/duo que

 
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3FE ?? Member
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12-05-2012

After contacting Riot various times over reports/warnings I've received for MY game play which I infringed on other players a bad experience, they told me to take a poll on the following subject to better seat their engineers on designing a smoother experience for others.

++The point here is to NOT eliminate the duo que, because I enjoy playing with friends as much as others, Ranked is VERY competitive and deserves the right to be exclusive to that attitude++


The following question helps me straighten out the ELO problems most people face after a loss with a duo partnership in Soloque:
---------Ranked Poll----------------
1--- Do you find it fair, as a player in the #2/3/4 position in champion select to Risk losing more Elo because of a Duo Partnership(ie top pick 1200 elo, bot pick 900 elo)?

2--- Would you feel comfortable with a Limit, of 100-150 Elo Above/Below to partnerships in ranked matches?

3--- Would losing 8/9 Elo for matches lost with a Top/Bottom pick duo partnership be acceptable, and the partnership lose 12+ depending on spacing, if there is no limit to duo partnerships? (Vice Versa for wins, to even out the fairness, of lesser skilled opponents, this fits for BOTH teams)

4--- Would you agree on an increase of difficulty to Gain elo as a partnership of partnerships over 200 elo in difference?

----Normals----

1--- Would you feel comfortable using the following limit: >28 any level may duo and limit <30's who are more skilled/ranked to not be allowed to duo with lower levels(28 or lower)?
IE: A level 30 rank 1200 duo's with a level 12, giving the team with the duo level 28-30's, and the other team level 25-28. (this would be how the matchmaking would host a lobby)


2--- Would a 2 level limit on duo partnerships of players under level 28 be acceptable?





Ranked Logics:
1- You did not ask to be placed with the duo/ask to take the gamble of playing and either playing better skilled teams or less skilled teams. The partnership is most likely a high elo/very skilled person, playing with a less skilled/ lower person, who most likely ended up there for their own gameplay habits. (i've been as low as 500 elo. yet solo'ed my way to 1226+, it's your OWN gameplay that gets you low, and the only way to improve is to practice and beat past the bad teams)
2- This would bring the teams closer together and allow the opposite team to be closer in elo as well, so the game is not as lopsided.
3- This way we can agree a loss is a loss, and the risk is more fair for the middle players, as well as the opposing team, and Boosting will be cut back more than ever.
4-Boosting prevention.

Normals Logic:
1- This would prevent players with fully developed skills and full runepages/lots of summoners from joining games to give new/lower undeveloped players a bad experience... preventing from Riot losing possible future customers/good players/etc.
2- This also prevents the combo's you see of players that are in a group of 2+ from joining games and getting paired with a lower, undeveloped team.

Feedback is welcomed, please, this is not a crybaby post, just my ideas, and something I've well thought about! No need for downvotes, rudeness, or disruptive comments.

Thanks for reading!

 
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PrisonerOne ?? Junior Member
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12-06-2012

Ranked
1 - No.
2 - No. The limitation should be more about # of games played, in my opinion.
3 - No opinion.
4 - No. As far as I'm aware, Riot already accounts for Duo's when calculating a team's Elo for matchmaking.
Normals
1 - No.
2 - No. Normals are for learning without fear of penalty.

 
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3FE ?? Member
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12-07-2012

Thank you for the Feedback!

I appreciate some more detailed responses as well.
Hopefully you are not a victim of this, and if you are, I wish you the best of luck.