Originally Posted by ArcaneUnleashed
It is an insanely powerful ability but I really think it compares almost exactly to TF's ult which has a shorter cooldown. I think it needs a shorter cooldown for sure
I personally feel like it could sincerely use a range increase as well.
It's important to keep in mind if someone manages to get out of sight, Nocturne can no longer use his ult. TF gets sight and isn't obligated to be directly next to the person. It requires more skill but, has a better payoff.
I'm not really asking to give sight beyond sight here, just allow me to have the range to target someone who we have sight of on the map.
I completely understand this isn't the core of Nocturne's existence and I'm ok with that. I only want it to be in a position that makes sense. At the moment all it feels like is an overpriced gap closer.
While it does yield a tactical advantage, the tactical advantage isn't particularly impressive and is too easily mitigated.
Edit: I feel this is especially true because of the current meta where many ADC's have built in escapes or kits that allow them to deal with it.
Ez? Arcane shift away! (750 Range) (Most popular ADC according right now according to lolking)
Vayne? Condem + Tumble (720 combined distance) (Third most popular ADC according to lolking)