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New Buff Graphics Too Faint

 
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HoneyBunchsONope ?? Senior Member
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12-09-2012

Hello everyone,
One change that I think needs to be reverted are the new buff graphics. Although they look a bit nicer I've noticed that they are a little too hard to see when it comes to team fights. A great example of this would be Cho Gath, when fully stacked his buffs are almost not visible due to the graphics not scaling to his massive size.

On a side note, an old topic but I've never really seen an answer to it:
Why doesn't a clone have the graphics for the buffs? I wouldn't want to the clones to actually possess the power of them but I feel like having a buff makes it near impossible to trick anyone with the buffs floating around the actual champ and not the clone.

 
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IronErro ?? Senior Member
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12-09-2012

I agree that the buffs are much much harder to see. They aren't vivid enough to stand out even when you are just staring at your character. They are important and show be displayed in a manner than shows their importance to both teams.

Also I think the whole buffs on clones thing is just something they have always had trouble with. I am fairly certain they are always trying to make clones harder to detect from the real thing, its just not something they seem to have much luck with I guess.