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[Game Client] It's almost 2013 and stacks on Malz/Sona/Yi/Whoever are still hard to see

 
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David Hume ?? Senior Member
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12-10-2012

Why isn't the number of stacks written directly over their passive?

Why don't the icons in the buff bar have a deterministic order yet?

 
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RadiantPyrophore ?? Senior Member
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12-10-2012

It's almost 2013 and your screen is still so tiny you can't read the numbers in the icons.... either that or you're blind.

 
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Epsilon2012 ?? Senior Member
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12-10-2012

I'm confused on what stacks you mean...
-I've never played Malz...

...But Sona's passive has visible stacks, Yi doesn't stack anything so I have no clue what your talking about...
...Edit: Yi has stacks on his passive....but they show up 2-6...(1 hs no number and 7 is a different icon iirc)

 
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David Hume ?? Senior Member
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12-11-2012

Yes, we all know they have little numbered buff icon things. Reading the number isn't the problem, it's finding the number amid all of the other buff icons (some of which have unrelated numbers!) You should be able to instantly know how close you are to a Power Chord / Double Strike / free Nunu spell cast / whatever, but instead you have to hunt through upwards of a dozen constantly shifting fiddly little squares to find the right one. (Sona in particular has this bad - she tends to build lots of aura items on top of her innate auras, and every time she uses a skill her buffs partially reorder as she gains and then loses an aura.)

Even if it only takes you 1/8th of a second to find the right number, that's playing with an extra +125 ping just from cluttered UI.

Quote:
Originally Posted by RadiantPyrophore View Post
It's almost 2013 and your screen is still so tiny you can't read the numbers in the icons.... either that or you're blind.
It's not raw screen size but the resolution-to-physical-size ratio (dpi - dots per inch) that controls how large a fixed (pixel) size element appears on screen. A 24" monitor @ 1920:1200 is about 95 dpi; a 22" monitor @ 1680:1050 is about 90 dpi, which means that the smaller monitor will draw the same glyph about a little more than 10% bigger at the same font size compared to the larger, higher resolution monitor.

If that were the problem, I'd just scale the HUD up in settings... but that makes all of the buff icons bigger and noiser, which doesn't really make it easier to find the information I'm looking for, and cuts into my vision (as purple mid) of the zone blue jungler comes through after taking red buff. (That said, the new HUD max scaling doesn't scale up enough for people who really are low vision.)

 
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David Hume ?? Senior Member
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12-11-2012

Quote:
Originally Posted by Epsilon2012 View Post
I'm confused on what stacks you mean...
-I've never played Malz...

...But Sona's passive has visible stacks, Yi doesn't stack anything so I have no clue what your talking about...
...Edit: Yi has stacks on his passive....but they show up 2-6...(1 hs no number and 7 is a different icon iirc)
Malz summons a Voidling every fourth or fifth spell cast (same mechanic as Annie's stun.)

Yi's passive icons in particular really bother me, because his passive passive and Wuju Style active/passive together make four different ways to draw a green-blue sword on a blue-green background. A sword-y icon without a number could either mean he has 1 of 7 hits to double strike, that next hit will double strike, that he has his regular Wuju Style bonus, or that he has his double strength Wuju Style bonus. Mix that on top of the way sometimes takedowns when ulting his skills come off of cooldown immediately and sometimes only half off - there's no immediate, obvious feedback as to whether you got the kill or merely the assist - and you can't even tell whether or how much Wuju Style bonus you have just from checking if the skill itself is on cooldown.