And it is about story telling in video games.
While part of my thesis talks about the interaction that the player can have on a story. I know that is not true for all games. For example League. While you can play. You have 0 impact upon the story. Besides being Rengar or Kah'zix and killing your rival. [Kah'zix always wins.]
I was wondering if there might be anything to be said about story telling in games that are not as 'interactive.'
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