Originally Posted by Morello
- Crescent Strike
- Base damage reduced to 60/95/130/165/200 from 70/110/150/190/230
- Pale Cascade
- Orb detonation damage radius reduced
- Adjusted orb hit box to better match the visual effect
- Maximum pull distance reduced
- Lunar Rush
- Cast range reduced to 750 from 900
- Battle Roar
- Base damage reduced to 50/80/110/140/170 from 60/100/140/180/220
- Heal reduced to 10% from 15%
- Thrill of the Hunt
- Fade time increased to 1.25 from .75 seconds
- Now has fade pushback time (1 second per hit, up to 3 seconds)
- Rise of the Thorns
- Damage reduced to 100-440 from 124-549
- Missile Speed reduced to 1900 from 2200
- Missile Width reduced to 70 from 90
- Grasping Roots
- Missile Speed reduced to 1150 from 1325
- Vine Lasher
- Fixed a bug where the plant was sometimes slowing by more than 30%
While I know I'm on page 60 something I just wanted to make my voice heard and say I am extremely unhappy with these nerfs. Lets go through in detail.
Diana: Diana is one of my favorite champions to play right now. While I do agree she is very strong I do not agree at all with the heavy HEAVY nerfs from this patch. Nerfing EVERY SINGLE ONE of her skills at the same time? Really Riot? I hope you understand her q is now worthless as her ult range is shorter than her q range. "Nice I hit this max range q!!! Wow, now I'm stuck here and can't follow it up. What were you guys thinking? To nerf Diana effectively her ranges should have been left alone and the damage should have been reduced more. She has basically now become a very frustrating champion to play and I don't see myself playing her AT ALL until the ranges get back to a decent level.
Rengar: Are you kidding? You nerf someone that CAN BARELY JUNGLE as it is? Rengar has no escapes other than his ult and you decided to take that and make it horrible? "Oh noes, I'm getting focused. I'll just turn on my ult like I normally do and I should be ok. OHH WHAT? WHY CAN THEY STILL SEE ME!?!?! *DEAD RENGAR, over and over again*"
Zyra: You decide to make her completely horrible mid lane, the role you intended for her to be played in? She is only used as a support in the very competitive meta and aside from that you don't see that many GOOD Zyra supports. Mid Lane Zyra: "Ha this veigar killed me but he won't expect my passive. WHAT? how did he dodge it?!?!? COME ON, that hit him!!! *Dead Zyra, bad passive*"
Thanks Riot for nerfing three of my favorite champions, two of them are now practically unplayable. I really hope you guys realize that these changes were not needed to this extent and STOP LISTENING TO THE QQERS THAT COMPLAIN ABOUT ANY CHAMPION THAT KILLS THEM. Every champion in the League right now can be countered and if people are too stupid to do so that is their problem.