Good Morning/Afternoon/Evening,
If you don't play Random 5v5 in Draft Mode-Summoners Rift, this post does not apply to you.
I don't really read the forums and this would be my first post. I've been playing League of Legends for a good year or so now and am currently dedicating myself to raising my ELO as high as I can, while failing miserably at it. But that's not what I'm going on about, what I want to draw attention too is the complete lack of a good system for calling/picking roles.
In a perfect world, we wouldn't need to have this discussion because teams would just work together and everyone would be satisfied with what role they got. But as anyone who has spent time in ELO hell will tell you, that doesn't happen. In the past few days I've been in over ten games where someone has taken the role of another player, whether it be because they were higher in pick order or because they called it first. It's not just in ranked, it's in normal mode too and it needs to be stopped or at least safe-guarded against.
In the Champion Selection screen, players will generally pick roles that they feel they are best at. The problem is that whenever you join a queue, players will flip-flop between the two current systems of getting a role that will better help them get their preferred role regardless of what another player may want. These players will throw out a line close too "It's in the Summoners Code!" and/or tell the player whose role they are taking to "Get over it" or something similar.
For reference:
Call Order: The player who calls the role first is the player who gets the role.
Pick Order: The first player gets to pick the role they want, then the second, then the third, etc.
The Summoners Code makes no direct reference to which one is better and before you go raging on me saying that "Pick Order is directly mentioned!" I have to throw out that so is Call Order.
Quote:
Support Your Team
“[Teamwork] is the fuel that allows common people to attain uncommon results.”-Andrew Carnegie
While we all carry a diverse set of individual ambitions and expectations into a game of League of Legends, once we hit the Field we’re a part of a team. For better or worse, our fates are intertwined with that of our teammates. Once the game gets into full swing, you have to make a choice between being a positive force for your team, or contributing to your own demise.
Being a good team player begins at champion select. Be open minded when considering the needs of your team. If you’re the last one to pick, try to fill a niche in your team that hasn’t already been filled. If everyone’s picked and something stands out as a deficiency in your team composition, try asking for another player to fill the gap, or change roles to embrace that responsibility yourself. Remember, that by taking on a role you don’t normally play, you’ll learn more about unfamiliar champions and increase your own skill level.
Once you get in game, try to keep an open line of communication. Warn your teammates if someone is missing from your lane, or if something is placing them in immediate danger. If they’re not paying attention to chat you can always try pinging the map. Just remember that one ping is enough! Also, remember that you have to be there to contribute, so don’t leave the game or go AFK! Encourage players who are having trouble, and congratulate those who are playing well. And most of all, if you’re having a bad game don’t take it out on your team!
The bolded section is what I'm referring too. The second sentence is an obvious reference to Pick Order. But every other sentence in the bolded part references to Call Order. Now overall it says to work with your team so that everyone is happy, but as I've stated before... Well that happens less often than what anyone would like to believe.
So too outline everything, the problems currently are:
1. A lack of a definite system for picking roles in Draft Mode leads to players abusing the system to better suit their needs while screwing over other players.
2. This leads to players in games refusing to work together, resulting in bad teamwork, a bad experience and most likely a loss.
In my opinion, Riot needs to step in and make a decision. While I've heard tales of the possibility of queuing up for specific roles being implemented sometime in the far future, until that happens we need an actual system for picking.
What I've found that works is as follows:
5v5 Normal Draft: Call Order
5v5 Ranked Draft: Pick Order
But other people may have differing strategies that they feel when implemented will work to better teamwork among randoms.
I'm opening this thread to discuss the possibilities of either having Riot step in and make a statement regarding this problem or having some other kind of system implemented that would make champion select less of a headache for all involved. I'm fine with either way, but something needs to be done.