Hey programmers can you put some little effort to improve AI for intermediate level on 5 Vs 5.
Your AI looks like the AI from 1985 old Atari games. You make it more difficulty by forcing the AI to hack, thus it appears more challenging for players.
Played 3 games and they were all stupid defeats, last game was a 5 positive votes to surrender. Instead of playing against a strong AI it looked like we were playing against a group of hackers managed by the COM.
Half of my attacks did not damage the enemies however they were hit. Slowing and stun spells cast against bots didnt work most of the times. Enemies carrying normal gear run more faster than player carrying same or better gear. Ultimate attacks from enemies were devastating, half or more hp loss for players, but when we attacked them the same way nothing happens. Really ultimate attacked lot of times against different bots and at least 5 times it did not produce damage at all, however my attacks hit those enemies.
If we moved towards a possition (after bots acquired level 6) all bot champions were there to ambush. Its was obvious that they were ignoring fog of war, this logic is like the very stupid AI from early games. If you really want to build an strong AI program, program it to fight against fog of war too. Just force AI to select 2 or 3 champions to move towards a location and set an ambush there, if no players passes nearby AI must relocate the ambush. Doing this is more nice and fair than set Ai to look (without fog of war) for players direction to locate an ambush at their destination. I saw this stupid Ai behavior lot of times, moved from base towards some lane and all champions changed direction towards me or my allies. This way we always got ambushed, it was really boring.
Can you change this stuff, or maybe tweak it a little.