not bad, though it sort of specializes in jungling at low elo. i have found that who you pick fr your champ will change what both your team does and the enemy. if you pick a favored champ, both sides will expect you to be able to make plays, and thus your team will both help and expect much out of you, and the enemy will fear you. if you pick an unpopular champ, your team will leave you on your own against impossible odds, they will rage at you, and when they sweep in in order to 'save' you they will expect you to help them in a way that you cannot, while the enemy will try to feed off of you in order to win the game. if this is consistent with everyone (as in my views are not skewed), then avoiding unpopular champs will help in getting to higher elos, and avoiding popular champs that you are not really good with (too much expectations). keep in mind that this has nothing to do with how viable a champ is, just that perceptions will affect how you are treated in game. as far as what an un/popular champ is, take a look at lolking's stats, if they are in the bottom/top 20% they fall into this category.