Quote:
Originally Posted by Phreak
Yes, but there are not many companies like Zynga.
There are many companies like EA.
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And EA releases so many hardcore games lately... All major labels like EA, Activision-Blizzard go more and more after not only casuals, but "ages from 8 to 80 with 30 spare minutes to spend".
They do not care about giving players a challenge, they give players cheap and fast entertainment for masses.
You follow the same pattern, with this fear of challenge and higher skill-cap and a bit of "burden of knowledge".
Sure it will make you money, sure it will look good on big screens for WCG, but i'm afraid level of competitive play in LOL will be a laughing stock of all competitive community in 1-2 years, if you continue to move in this direction.
P.S. And don't let me get started with how badly Zileas fails when he compares MOBA to RTS saying "Starcraft is simple mechanically, yet has great depth". This comparison fails on so many levels its completely invalid...
TL;DR : You give players challenge, or your game slowly faids away from competitive area, no matter how much $$$ you award at your tournaments.