It's a million of your design flaws rolled into one
-Invisible power. holy **** yes. noone notices their runes unless they dont have any
-Barrier of entry. Different game at 30 and 1. Runes are a big part of it. Especially when it causes you to own about 5 champions when you hit 30
-Illusion of choice. I think we can safely say that almost everyone runs the same runes. With very very few exceptions.
-Emotional impact. Don't give a **** when you use the right runes. Mad as **** when you load the wrong runes. Lose lose situation.
The only pros of having runes is this:
Riot gets to make more money cause people spend money on runes and not champions.
Very minor customization. and even then there isn't much customization because most people really only own one set of runes for a role anyways
Proposed solution-Shift a lot of the power of runes into the base stats/masteries
League of Legends Community
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MisterTitanic
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MisterTitanic
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RavenHusky
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SuzukuKun
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Voidgolem
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Lord Graves III
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Colonel J
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SuzukuKun
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Narvuntien
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DenareDragon
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