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| Overview: Tangst is a jungler (and inevitably a support with his fears) who specialises in crowd control, or in this case fearing targets and utilising bonus parts of his abilities while they are feared. His passive allows for greater jungle ganking and his fears act as a damage prevention tool. |
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| Name: Tangst |
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| Title: <The Aspect of Fear> |
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| AD / AP |
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| Tank / Mage / Fighter / Jungler / Assassin / Support / Ranged / Melee |
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Appearance: Tangst is a tall silhouette of a person; he is not seen to be wearing any cloths, as the only distinguishable feature of him is that he wears purple claws on each hand. |
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Lurking horror: If Tangst attacks a target from out of the fog of war, they are feared for 2 seconds. This can only occur once every 12 seconds. |
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Fear slash: Tangst slashes at his target, causing them to take damage and bleed over 5 seconds. If the target hit is feared, they will take 25% increased bleed damage. Range: 100. Damage: 30 / 60 / 90 / 120 / 150 (+0.3 x attack damage). Bleed damage: 12 / 18 / 24 / 30 / 36 per second. Mana: 60 / 70 / 80 / 90 / 100. Cooldown: 13 / 12 / 11 / 10 / 9 seconds. |
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Choking fear: Tangst throws a haze of fear gases, damaging enemies in the area and fearing them for 2 seconds. Targets can only be feared once every 12 seconds. Range: 700. Radius: 350. Damage: 30 / 45 / 60 / 75 / 90 (+0.6 x ability power) Mana: 70 / 80 / 90 / 100 / 110. Cooldown: 9 seconds. |
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Dread claws: Passive: Tangst’s basic attacks deal 2 / 4 / 6 / 8 / 10% bonus magic damage. Active: Tangst causes his next basic attack to fear the target for 1 second and take magic damage over time. Targets can only be feared once every 12 seconds. Damage: 25 / 50 / 75 / 100 / 125 (+0.2 x ability power) per second. Duration: 4 seconds. Mana: 80 / 90 / 100 / 110 / 120. Cooldown: 10 seconds. |
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Crippling Panic: Tangst doubles in size, and all his attacks cause his targets to bleed for damage over 4 seconds. In addition, all enemies within 1000 have reduced armour, magic resist and movement speed. Duration: 6 / 7 / 8 seconds. Bleed damage: 50 / 70 / 90 (+0.7 x attack damage) per second. Reduced armour: 30 / 40 / 50. Reduced magic resist: 30 / 40 / 50. Reduced movement speed: 30 / 35 / 40%. Mana: 250 / 275 / 300. Cooldown: 120 / 110 / 100 seconds. |
