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[Thresh Feeedback] Thresh and the Jungle

 
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Kirvinn ?? Senior Member
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01-08-2013

These are some questions/ideas for thresh and jungle interaction.

I will put the questions first so they can be answered. Other stuff will be there but I don't necessarily expect an answer it would just be cool.

Question 1
What jungle mobs drop souls?

Question 2
Could a support/mid Thresh wander into the jungle to gather souls from their jungler clearing (say helping to damage wolves/blue for early souls).

Question 3
In relation to question 1, would it be expected for jungle Thresh to have less souls than lane Thresh?

Question 4
Not exactly jungle related but what is the range on Thresh's passive (how close must he be to units that die in order for souls to drop)?

I hope you could give at least short answers to those

Okay now for my take on ways to make Thresh's jungle better.

Passive
I would hope that all large jungle creeps drop souls with a chance of smaller ones dropping them as well

Q Ability
This is what I see as his main damage source. His E is okay but the CD is long and the base damage is not good. Something like the passive deals X minimum damage to monsters would help his early clear so that he can take attack speed runes and get that nice auto attack single target clear.

W Ability
I do not see much potential for jungling here. This skill has too much utility to make it stronger.

E Ability
This skill has potential for quicker clears the biggest problem I see is the low base damage and long cooldown. I think reducing utility vs minions&monsters and trading it for damage would be a nice approach. Something like minions&monsters are not knocked back or slowed but take 50% increased damage. After all you really want the sweep for champions.

R Ability
No jungler should need this to jungle (besides Udyr who it is a must).

I like Thresh and I hope to see him tweaked so he is better in more roles than just support. Thank you for reading this if you do.

 
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Vivi R66 ?? Senior Member
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01-08-2013

Quote:
Question 1
What jungle mobs drop souls?
All have a chance of dropping souls, but the big monsters always give souls, simple.


Quote:
Question 2
Could a support/mid Thresh wander into the jungle to gather souls from their jungler clearing (say helping to damage wolves/blue for early souls).
I guess yes >.<


Quote:
Question 3
In relation to question 1, would it be expected for jungle Thresh to have less souls than lane Thresh?
its luck based so lane does have more CHANCE of more souls, but if you go all hax mode you might get more souls in jungle, its luck based anyway

Quote:
Question 4
Not exactly jungle related but what is the range on Thresh's passive (how close must he be to units that die in order for souls to drop)?
I wanna know too >.<

Quote:
E Ability
This skill has potential for quicker clears the biggest problem I see is the low base damage and long cooldown. I think reducing utility vs minions&monsters and trading it for damage would be a nice approach. Something like minions&monsters are not knocked back or slowed but take 50% increased damage. After all you really want the sweep for champions.
Agreed, Maokai has kinda a similar skill and his cooldown is much smaller >.<

 
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Voidgolem ?? Senior Member
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01-08-2013

1: Large ones always will. Small ones do sometimes (RNG).

2: Yes.

3: Yes (not always, of course, but thresh's jungle clear is awfulbad, whereas he doesn't have to actually do anything in lane aside from be there and pick up the souls)

4: Pretty generous (I sorta want to say Nami-ult-esque)

To be fair, his Q passive does have a minimum damage per attack - it's just that minimum damage is however many souls you've picked up.

anyhoo, the dude is perfectly fine as a support or maybe-top pick. There's not a lot of reason to change that (not like we don't already have Nautilus if you want a similar-but-better jungle experience)

 
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Vivi R66 ?? Senior Member
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01-08-2013

Quote:
Originally Posted by Voidgolem View Post
anyhoo, the dude is perfectly fine as a support or maybe-top pick. There's not a lot of reason to change that (not like we don't already have Nautilus if you want a similar-but-better jungle experience)
The reason is "he is tagged as jungler, so he should be able to jungle not crappy as he does now"

 
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Voidgolem ?? Senior Member
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01-08-2013

Quote:
Originally Posted by Vivi R66 View Post
The reason is "he is tagged as jungler, so he should be able to jungle not crappy as he does now"
many people are tagged as junglers but are ass at it/superior in other roles.