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DoTA and LoL

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SummerDaze ?? Senior Member
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12-30-2012

I hate the arguments over which is better. I play both (league more because i'm still trying to grasp DoTA) and I love them both. DoTA does take more skill (sorry LoL fanboys/girls) though I do enjoy leagues graphics better (personal pref.) Theyre both great games. Stop knockin on them and play them both. Playing them both will probably give you more depth in the long run.

NOW MAY THE FLAMING BEGIN, PRETEND I'M SAYING PORN IS GOOD ON A CHRISTIAN FORUM SPOT!!!!!

{:D

 
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wwong3 ?? Member
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12-30-2012

I have to disagree about the more skill part. I play both DotA and LoL and from my perspective the two games simply require different skills.

LoL's map is smaller, faster pased, reactionary, and possibly even conditioned. Every fraction of a second counts in a teamclash and those who can't process everything fast enough won't make it out alive. You need to be aware and concentrated in the fight, be fast and accurate.

On the flip side

DotA requires a brain. Yes... it sounds a bit offensive to put it that way but that's how it is. There a billion little mechanics working at ALL times. The map and the entire game is bigger, not just about fighting it out. The difference is like checkers and chess. Killing is no longer a way to get more gold but a way to prevent an enemy from growing out off control. Some people even prioritize denying enemy gold over last hitting creeps. The map is big enough for an out of position team to not be able to defend base because BluePilling takes up an item slot, cost money, and has a cooldown. It's strategy at it's finest and so it's slower pace by necessity. Because it's core is strategy it has to be slower.
Even the hero selection is more complex. DotA heroes don't all scale at the same rate. Having a lot of late game heroes allow your team to definitely win in the end game; your opponents stand no chance but! Will you ever make it to late game with so little early game presence? Not to mention because dying loses gold, it's possible that a bunch of early game heroes will dominate and deny late game entirely. But if your team is all early game heroes and fail to continuously keep the enemy in check, they're spiral out of control, easily come back and win. The team composition is crazy. The lane phase is crazy as well. The entire jungle for each team is entirely on one side making the jungle easier to access and more dangerous to the point that an opponent can steal your jungle entirely (2 junglers) during the lane phase if your team doesn't have a jungler.

In a shallow view of the two games, LoL has a faster pace. If analyzed though, DotA has by far much more going on at all times. To top it all off, DotA doesn't have a surrender mechanic because it doesn't even need one. Players are allowed more control in DotA for every part of the game, to the point that yes, being shut down is much much easier to the extent that it feels like snowballs happen every game but the flip side, OH the flip side, snowballs can finally be stopped! You don't have to be a little b**** and surrender.

 
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Antelech ?? Junior Member
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12-30-2012

LoL is for people that want to have fun. DoTA is for people far too enamored with their own cleverness.

 
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SummerDaze ?? Senior Member
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12-30-2012

Im not clever

 
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wwong3 ?? Member
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01-01-2013

Quote:
Originally Posted by Antelech View Post
LoL is for people that want to have fun. DoTA is for people far too enamored with their own cleverness.
I thought everyone was clever... I mean cleverness has to do with the unexpected and unless my understanding of everything has everything you understand and more, you can't say that you can't outwit me. We simply have different pools of knowledge. :|

 
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wilrock ?? Junior Member
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01-01-2013

i think every game has good and bad thing, and that make it different, LoL require teamwork practically all the game and DoTA, is more about personal game, i think everyone should play both and decide what is your kind of game. There is no game better than other, there is just different likes.

 
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Fubby3 ?? Senior Member
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01-01-2013

Anyone who denys that dota is harder is fanboying really hard.

 
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Antelech ?? Junior Member
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01-01-2013

Quote:
Originally Posted by Fubby3 View Post
Anyone who denys that dota is harder is fanboying really hard.
Who cares which game is harder?

 
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vcadoda ?? Senior Member
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01-01-2013

A lot of the perks you mentioned about DOTA are actually in LoL as well.

I would make the comparison of everyone's overpowered and underpowered.

Yes Dota is more difficult than LoL due to how strong champions are. You can be jumped on by a champion from across the map with little warning and be bursted from full hp. A single person can be strong enough to kill the entire enemy team. Team fights usually end in a second or two (from what I experience).
On the otherhand the team behind LoL focused on removing so called anti-fun mechanics. The graphics are more colorful, the user interface is more simplified, and champions do much less damage to each other. A team fight actually requires a team because a single champion cannot kill everyone and the team fights last longer. Also, there seems to be less focus on csing.

Personally I prefer LoL because from a viewer you have more of a chance to see what is going on and I don't have time to play more than a game or two every day.

 
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JediMindaugas ?? Senior Member
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01-01-2013

Quote:
Originally Posted by vcadoda View Post
A lot of the perks you mentioned about DOTA are actually in LoL as well.

I would make the comparison of everyone's overpowered and underpowered.

Yes Dota is more difficult than LoL due to how strong champions are. You can be jumped on by a champion from across the map with little warning and be bursted from full hp. A single person can be strong enough to kill the entire enemy team. Team fights usually end in a second or two (from what I experience).
On the otherhand the team behind LoL focused on removing so called anti-fun mechanics. The graphics are more colorful, the user interface is more simplified, and champions do much less damage to each other. A team fight actually requires a team because a single champion cannot kill everyone and the team fights last longer. Also, there seems to be less focus on csing.

Personally I prefer LoL because from a viewer you have more of a chance to see what is going on and I don't have time to play more than a game or two every day.
Bull****.
Do I really have to explain every single time that it is a clash of overpowered heroes only from LoL's perspective? The idea behind balancing is different! Heroes excel at some areas but have weaknesses in others.
And NO, one hero can't go 1v5. Unless it is some super fed carry against a team of unfed noobs. The same with league, except the difference can be bigger due to gold loss mechanics.
In short: don't spread these atrocious lies!

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