Quote:
Originally Posted by CertainlyT
I have. They are very good.
|
They have the tools for the job--and certainly have an easier time in the jungle than in-lane. They are both very strong gankers, can clear like the best of them, and don't need top-lane or carry-level farm to get the job done.
Amumu falls into the same spot. There is very little reason to play him outside of the jungle, because he's built so well for it and can get shut down very hard in-lane (and generally has less to offer there). Jungle is a kind of utility that you can't quite get from a support in-lane--it's map control, an invisible hand that can help each lane as much as it needs to (whether that means ganking, sharing buffs, or allowing your teammates to take creeps while you're away).
Quote:
Originally Posted by LogiB
What about Nami? She was basically made for support. Her AP ratios are horrendous the only skill that hits minions is her STUN and her ULT
|
That's not a problem. If I recall, the intention with her design was to fix all of the problems that Morello in particular found within the "support" role--a champion designed around a specific role (which is why she doesn't really have any thematic unity to speak of and mostly boils down to "a collection of things a support can do"), which is why her kit/ratios don't diverge to make, say, jungling or going AP mid a better option. She has more to give to her team as a support (due to her variety of non-scaling factors like CC and buffs), and is out-classed by actual mages in every way a mage would be considered valuable (strong scaling, respectable damage output, etc) and excelling in ways that aren't relevant to mages (like how Caitlyn can zone better than arguably every other carry, but doesn't have carry-level item scaling/damage output--sacrificing proficiency at her job for support utility she doesn't need because actual supports are already a thing).