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Here's some more "misinformation" for you: what Riot actually said about this "ARAM queue":
tl;dr: no confirmation of anything, just the typical non-conclusive meaningless Riot banter you find about any and everything ever mentioned. Keep jumping to conclusions, Dominion spazoids. |
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Originally Posted by DanielZKein
I want to echo what Saergi actually said: we're totally ARAM-addicted internally as well, we're absolutely aware of the level of demand there is and we are listening. However, I would like to be the spoilsport here and point out that she is not saying anything new whatsoever. I'm not entirely sure why this post in particular was picked up on; it's something we've been saying for a while. There's a whole bunch of, uhm, interesting design questions that come up when you want to design a matchmaking queue for what is, essentially, a pretty random game mode.
Please note I'm also very carefully not saying anything useful at all Do remember that we have a policy of not talking about upcoming features until we're 100% sure they're locked in and ready to roll out in the immediate future (think days, not weeks). So I'd expect you won't see an announcement from us unless the feature is right around the corner. Sorry about being so coy, but once bitten, twice shy; we've learned from our mistakes here ![]() |
Also:
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They've already added the following statistics to the general player stats response stream: AramUnranked1x1 AramUnranked2x2 AramUnranked3x3 AramUnranked5x5 AramUnranked6x6 |


Do remember that we have a policy of not talking about upcoming features until we're 100% sure they're locked in and ready to roll out in the immediate future (think days, not weeks). So I'd expect you won't see an announcement from us unless the feature is right around the corner. Sorry about being so coy, but once bitten, twice shy; we've learned from our mistakes here 
