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Why is Guardian Angel in the game?

 
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Lord Macaroni ?? Senior Member
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01-24-2013

Quote:
Originally Posted by ninbushido View Post
Guardian Angel is useful for some AP champions who have to be in your face, like Katarina, Swain maybe, Galio.
Late game it's used for a mix of resistances.

It can be annoying and snowball a team further, but think about it this way: a properly positioned team will be able to catch someone out and pop their GA, and quickly kill them even after the GA ends. For example, if that Vayne decides she can 1v5 your team (she can, but y'all did the right thing and CCed and bursted her down), she now has to escape...one Caitlyn trap under her corpse and her fate is sealed.

GA is so much of pubstomping and snowballing hard, though in high-elo and competitive play it's also very useful because of teams being able to coordinate well.

The counter to GA is consistent damage output, preferrably in an AoE. An Akali can be hard shut-down by a GA since she now can't burst the carry to 0 and get ult charges, but someone like, say, Anivia or Orianna or Swain won't really care too much (that's why in so many tournaments, Anivia Orianna and Karthus are used so much because they are late-game carries with either very good DPS, hard CC, supportive qualities, or a mixture of them all.

Guardian Angel can help a winning team snowball very hard and end the game early. Guardian Angel can also help turn games around for the losing team too. If you're that Vayne on the team who has farmed well enough for Boots, IE, BT, and PD, but the rest of your team is not doing well, don't give a s.hit about the enemy's armor and grab that GA instead of LW.

You are now more durable and can hopefully carry a bit better and turn the game around with the hypercarry that is known as Vayne (you have true damage anyways). If you're a well-farmed Cait, abuse your range and grab a GA for the safety. Orbwalk like a pro (see Doublelift's skills...) and you can be the sole carry of the team that helps your team out of the bad situation for the win.

Guardian Angel isn't a terrible item...I depend on the item in many cases as it is a source of mixed resistances. It has multiple uses, both for winning and losing, and though it can be annoying, I believe Guardian Angel is a balanced item.
ftfy, and you wasted all that time explaining yourself when it's still an item many people find unfun to play against, with no counter-play, and rewarding sloppy play that could otherwise potentially turn a game around. It makes coming back either too hard, or too easy for teams that turtle. It has no purpose other than protecting the most valuable teammate (adc) from bad positioning and from being shutdown in snowball mode OR make targeting bruisers even less of an incentive to waste your time attacking.

 
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Elder Chewbaka ?? Senior Member
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01-24-2013

dafuq
now you are qqing about ga

 
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michaelmarler ?? Senior Member
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01-24-2013

GA is conditional and I don't really see it as a toxic item. It's not too strong in most situations and it's not too weak either.

Warmogs has replaced GA in many cases on carries since the mr and armor nerfs.. I think it's more common to see warmogs now than Guardians Angels. When four of five people are running around with the same item it may be a bit too good. (Health pots OP)

 
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Lord Macaroni ?? Senior Member
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01-24-2013

Quote:
Originally Posted by Elder Chewbaka View Post
dafuq
now you are qqing about ga
This thread was made before everyone figured out how broken warmogs was on any champ.

 
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Sporadically ?? Member
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01-24-2013

Quote:
Originally Posted by GODSTATUS View Post
we should add minion and tower denying and losing gold when you die. then lower the natural gold trickle per second

this game would be so much better
hahahhaha i love this YES LETS JUST MAKE IT SO WE ARE ALL LEVEL 1 AND THERE IS ONLY 1 ITEM THEN THIS GAME WOUDL TAKE REAL SKILL

 
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Bungboy ?? Senior Member
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01-24-2013

It's not that op, if it is at all. A second life is strong, but both teams have the option to buy it, it has a long cooldown and you're sacrificing an item slot to get it. Usually one good life is better than two crappy lives, so I rarely buy GA unless I know that I will get bursted down in teamfights without being able to do anything. I prefer Merc Scim on adcs/ad casters and Zhonya's on APs because both of those items can still save you but they give better stats and have shorter cooldowns.

 
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Nemis007 ?? Member
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01-24-2013

Look perhaps guardians angel should be moved up in cost and have all its other bonuses except the rez taken away, but i just think its a bad idea to completely remove the item.

 
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Woozl ?? Senior Member
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01-24-2013

How about we just add Blasting Wand to its recipe? Suddenly, it becomes a niche item.

 
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Lord Macaroni ?? Senior Member
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01-24-2013

Quote:
Originally Posted by Bungboy View Post
It's not that op, if it is at all. A second life is strong, but both teams have the option to buy it, it has a long cooldown and you're sacrificing an item slot to get it. Usually one good life is better than two crappy lives, so I rarely buy GA unless I know that I will get bursted down in teamfights without being able to do anything. I prefer Merc Scim on adcs/ad casters and Zhonya's on APs because both of those items can still save you but they give better stats and have shorter cooldowns.
Exactly my point to this whole thread. Hourglass and scimitar are the correct use of offensive/defensive items, that take some sort of skill/timing to use. GA is a gimmick item that requires no afterthought after buying it for a very beneficial effect. If GA was changed to an active even, it would fit much better.

 
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Lord Macaroni ?? Senior Member
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01-24-2013

bump for any red ?