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Originally Posted by Sauron
Well why would you focus the guy with Flash first if he's near walls? Or Cleanse if you rely on CC?
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Stuns and silences counter Flash. Burst counters Cleanse. If you don't see anything wrong with "not killing the guy" as the counter to Revive, I don't know what to say other than "if the guys aren't dying, they're winning".
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Many of the non-Revive users are not support players, but they will often pick a champion with some form of escape or disengage. This is logical.
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Yeah it does seem logical to not take Revive on champs that don't die. I kind of said that... sort of. You may have noticed that I rarely play champs with spammable blinks (or otherwise foolproof disengage mechanics) so I'm probably biased.
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It may surprise you, but a team with fewer Revives frequently wins because it has more utility.
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It that really supposed to surprise me? It was the exact argument I used back when I never used Revive. That was until I started getting focused first in every fight regardless of what champ I was playing (or how tanky they were). There was no choice at that point than to join the herd.
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The correct response to killing a person in a teamfight that has Revive is pulling back in team positioning. Not moving forwards for an ace. This is like saying "This is SR and we picked off one of their dudes using all of our ults. Now we should teamfight!" That is the only thing making Revive a free pass for the enemy team to comeback. There is counterplay to Revive's own counterplay, and it doesn't involve Revive. If that makes sense.
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Yeah, that makes sense, but requires intense coordination and I wouldn't plan on it happening basically ever.
Not finishing off champs just invites them to recall safely anyway.
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If the enemy wins a teamfight because of Revive zerging, then where was your own Revive? Oh, you used it already, and you decided to teamfight them in zerg range when it wasn't up.
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You can even still have your Revive up but it is not necessarily going to have the same impact.
So you have a teamfight, your team loses handily, the other team has 3 low HP players up. You come back and sweep them up with little to no damage to your team. You now control the node, you have your entire team at nearly full HP. The enemy team could counter-Revive but it would be rather pointless. It would be a mostly even fight but on your terms.
If the same situation does not happen in reverse, then the match was never really "fair".
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Even if Revive is a problem, it is still a counter to a larger problem. And if Revive is nerfed, then every single game will be Exhaust/Garrison, only about 15 champions would be viable, and it would generally be the most awful and passive meta ever.
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I'd love to see all of Dominion's major problems tackled all at once but it's just not going to happen (especially without some widespread agreement on what those problems are, but lol @ that).
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I don't think it [Revive] is a problem, though. Why did MMKH and I start the Revive meta and use it so much all of a sudden after several tournaments of not considering it? Because it made the game a ton more active. Because it made squishy champions more viable. Because it supplied counters to hyperaggressive teams that sought to 5-cap with multiple Garrisons. It was simply a positive change to the health of the game.
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Revive is not a problem... in a vacuum. By itself it's not that great (except at bot lane). I would much prefer to play Flash/Surge Volibear or Exhaust/Garrison WW, but it is just not worth the risk against a coordinated team of Revives (also, bring back Surge Riot pls).
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Trololol why don't you like bot lane?
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I don't like bot lane because I don't like bot lane.
That's a simple explanation but it highlights the major problem with bot lane and why it's a detriment to Dominion. It's a requirement. It's not debatable. You have a strong/competent bot laner or you forfeit the game. If you don't have someone good at bot, you have an argument in champ select. If you hate bot and nobody else wants to go, you get to suffer in a lane for 20 minutes while everyone else enjoys Dominion. If you are failing bot, you probably aren't going to get help or get a switch (solo queue problems). Then if you lose, it's all your fault.
It's everything that's wrong with SR balance in a nutshell. But it's the Dominion version. I hate it, and in my experience
most other players also hate it. I'd love for dedicated bot laning to be made totally non-viable, but I don't see that ever happening (and I'm sure you will kick and scream to make sure of that).