At first, I'm just came to America 1 year,and my English is not so good. so...forgive my grammar please.
OK, return to the subject, let's see what did riot do.
Reduce Q's bleed addition to 1.0 form 1.2
Reduce R's basic damage to 220 form 260,and reduce addition to 0.75 form 0.9
Fix E's bug,
Then, let's do a simple computing:
Talon's basic ad ≈ 105 at lv18. Each of Talon's other skill basic damage is (Q)150 at lv5 and (W)130*2 at lv5
So, if Talon has 100 bonus AD, how much diffrence damage does he can deal between "before the patch" and "after the patch" at lv 18?
Before the patch:
Q = 150+100*0.3+100 bonus AD+105 basic AD=385
W = (130+100*0.6)*2=380
R = (260+100*0.9)*2=700
TOTAL DAMAGE = 385+380+700=1465
After the pathch
Q = (150+100*0.3+100+105)*115%≈443
W = [(130+100*0.6)*115%]*2≈438
R = [(220+100*0.75)*115%]*2≈678
TOTAL DAMAGE = 443+438+678= 1559
SO, I think guys already had answers right? This patch reduced Talon's AOE damage, but increased Talon's damage to a monomer unit.
SUMMARY: THIS PATCH MAKED TALON EASIER TO ASSASSINATE THE ENEMY'S AD CARRY AND EASIER TO COUNTER-KILL YOUR ENEMY CHAMPION