not like elo reset will kill the elo system, because it creates elo.
there are 3 major problems with the elo system someone want to, but can not avoid.
>elo inflation & deflatoin
>transitivity
>Problem of 1000 games.
elo inflation: everytime someone starts in the system and leaves the system with a lower elo, than started, he increases the elo pool, i.e. someone got elo playing against "noone".
elo deflation: same thing, but other way around, i.e. someone lost elo playing against "noone".
transitivty: if A wins against B and B wins against C, the elo system things: A will win against C with a high percentage. This is not true in natur. also this aspect neat to know, its anrelated.^^
problem of 1000 games: When player A repeatly plays against player B, B will get more and more elo, so his skill does not increas, f.e: A is a 800 elo player, B is 1000 (theoratical truth), D and C are both 1200, but all 4 started at 1200. In the first 10 years, only A plays against B and C against D. After this 10 years, A will maybe have 800 elo and B 1600, while C and D only have 1200. When B plays against C or D, they will get a greate amout of elo, because B stockpile a great amout of elo from A.
to your idea: this will create a greate amount of elo and for every player, but will not increase his skill, for example:
Player A is at 1100 elo and thinks he is better. so he buys a reset. player B is just a little better, 1300. he got is elo from player B. After the reset Player A plays against plaer B. Again B wins, because he is better. Now A has 1110 Elo and B has 1390 (got the elo, but less than before, because the elo rates him better). A repeatly plays against other players C, D and so one, who are better until he is at a low elo again. He repeats his purchase and the cicle begins again.
Because A isnt the worst play, he will get elo the same method, B got. So in the long run and with a great number of games, he got a higher elo, but nothing changed. He has the same "bad" players as before, because all the better players got elo from him and alike; and he got elo from players who are worse. the elo will from the bad players, who are more likely to pay reset, will bubble up to the better players.
>The same players play together, but the amount of elo increases, because mostly the bad players will buy a reset, while the better players feed from the lower ones. we have an elo inflation in chessm which is already faster, than it should be. your idea would speed this inflation up.