Quote:
Originally Posted by Vrouge
I ****ing lol'ed. The lore in LoL is ****ing childish and generic as ****. It consists of a bunch of humans and humanoids mostly hailing from the same few city-states although there are some champs that come from other worlds too. Not saying that Dota 2's lore is necessarily 'better' but if anyone objectively took the time to research into it you'd see that Dota 2 has a much more mysterious world with still a lot more potential to expand than what is currently available. The heroes are a lot more diversified and they're not all about being a brother, sister or colleague of some other character. Some heroes hail from the same kingdom/general vicinity but don't necessarily know each other very well. You have 4 fundamental heroes who existed before the birth of the world, several heroes from other dimensions/worlds such as the Nether Reaches/Nothl Realm/Hell. You have heroes of all shapes and sizes even more so than in LoL.
I understand that I'll probably get downvoted for voicing a different opinion on the LoL forums but from what I've read and researched LoL's lore isn't as deep as most people make it out to be. The champions do not necessarily have any more 'character' than the heroes in Dota 2. In fact, you hardly have any voice quips in LoL for frick's sakes. Nearly every Dota 2 hero (with the exception of the voiceless wisp) has several minutes of voice lines that cover nearly every situation in a match.
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If you would get downvoted for this, and I really don't see why you would, I think it'd be more because you're not really giving proper detailed examples, while essentially presenting the idea that DotA 2's world is somehow better realised because it isn't grounded in a solidified setting. DotA 2 doesn't have a "more mysterious world", it has a world where we simply have next to no understanding of how society works, which characters really know each other (Besides lines of banter without context) or where anything is located. Rather than talking about the actual depth of their characters, and development of the setting, you're simply stating talking points that don't prove anything by their own merits.
For example:
One of my favourite heroes right now in DotA 2 is Phantom Lancer. His lore, while not actually giving us a proper explanation for why he gained his powers, is really very appreciable and creates a character we can sympathise with ... up to the point that it ends. We don't actually learn anything about what he believes in, where he plans on going with his life or actually what reason he has to continue fighting. For me, at least, this makes it very hard to actually invest in the character just because I have no understanding where he fits into the setting or how he would relate to anyone else. As I seem to love saying as of late: He just exists.
DotA 2's setting is established nowhere in the game itself and there's very little to actually get across the point of their characters being part of a larger world. They may have interactions with each other, yes, but none of them really seem to exist away from the battlefield.
Say I'm a Luna fan: Where can I find out more about Dark Moon, the Nightsilver Woods and Selemene, let alone hope to learn anything of her "bloody past"?
If I'm a Katarina fan, I can learn about Noxus, her interactions and relationships with both Noxians and other peoples of Valoran and, at least while the JoJ was active, could even see the part she was playing in an evolving world. There's just nothing like that in DotA 2 whatsoever.