Originally Posted by HBAFreightTrain
@acosn - we'll agree to disagree on the value of Warmog's. Most of the LoL community disagrees with your assessment on Warmog's. As for Doran's Ring start, you get away with it due to two things:
1) Nasus has passive life steal - Getting last hits with your weapon gives you health. Getting last hits with Q increases your future damage and gives you more health. So taking a hit occasionally while farming isn't as bad as it is for champions with no life steal.
2) You start with a potion and a biscuit. This means if you screw up, you can heal back 230 damage and still stay in lane.
Also, this build does take Mobility. It's been on the OP as long as this thread has existed.
It doesn't, it says straight up your first item is a doran's. You're a bad liar.
You take no boots, ergo you are not mobile
. There's no better way to take a bad situation- your lane gets camped by a jungle, you get counter picked, whatever- than to be a slow ****. While nasus is fairly durable in lane, he's not a god- if anything it's his most vulnerable point in the entire game- and as far as bully oriented characters go he's near the bottom of the list in terms of "can at least do it." Great, grats, you ****ed up someone who didn't know what they were doing.
Warmoggs is not a good value- intentionally designed that way by riot to discourage rushing and stacking them- and anyone arguing otherwise is arguing against statistics. Between resistances, CDR, mobility, and utility there is almost always another tank oriented item that's just better
. And most of them won't have their gold value turned on it's head as soon as anyone with a percentage driven damage modifier hits the field.