Originally Posted by Sporq
How long have you been working on the port? Was there anything with regards to how the game worked that was optimized for PC and therefore hard to translate over? How hard was the task compared to other projects you're been working on?
I realize this isn't an AMA but I have questions. Good work on it all
We've been working on this for over a year and a half.
There were many design decisions made in the code that were very Windows specific. Some of them we rewrote to a more platform agnostic version. Some of them we tried to translate over. For example, the way we handle the mouse input on OSX is somewhat complex because we didn't want to change the way the game dealt with mouse input.
Some parts of this task were very easy. Many of them were some of the hardest things I've done at Riot.
Hello, my name is Viz. I worked on the League of Legends Mac Client. Ask me anything.