Quote:
Originally Posted by Roob Muh Nek
The issue is you're also basing that sort of game largely on random players being thrown together. With coordination, you'd be surprised how a team match up like that might develop. Not to mention, with unconventional builds in the mix, it makes for very exciting developments and action. Whilst it will likely still be slightly one sided for early game, you'd again be amazed at how a good, organized team of 5 can go "all in" to give themselves enough of an advantage to survive into the late game. All they'd need to do is win 1 team fight by level 6 and they could take out T1 turret and bam early game advantage swings to balance the compositions.
Besides, I didn't personally host the tournament for competitive interest. It was a way to get a little awareness out there to build the Proving Ground community and my streaming channel. It will not be the only genre of tournament I will be holding.
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Don't get me wrong, I'm not directing any criticism towards you personally, I just want people to make ADAM tournaments xD
Also, I've played enough games to know that a good team can beat lesser team even if the lesser team has better champions. But when both teams are equal in skill level, it's just not possible. The only way a lesser team comp can win is if the other side makes huge mistakes, in custom games this happens all the time. But in a competitive setting, especially if you get a prize involved people stop making these silly mistakes because they are more concerned about winning than they are just goofing off.
Even if you somehow manage to take a turret and get some gold, you may not necessarily have better late game comp since the champions are random. Sometimes, your team has a worse early game, mid game, and late game, then you lose, and it's not fun to play, or watch, because you can't even compete with the other team at any point. Granted this doesn't happen every game, this is just the downside to ARAM that makes me dislike it being used in a competitive environment. It turns it into a game of Black Jack instead of a test of skill. Every once in a while, you get a good fair match up and its a competitive game, but in ADAM this happens in every game.
Think of it like Azubu frost playing Azubu blaze, If Frost goes with bad picks on purpose they will lose every time, it doesn't matter how they play it, the players are good enough to win %50 with equal picks, they can definitely win when the other team has trash picks. Not that I'm comparing myself to Frost, these are just 2 teams that are equal in skill, and easy to compare.