I honestly don't see how anyone can complain about a mechanic meant to limit snowballing. The kill bounties give the losing team a chance to catch up on gold instead of fruitlessly playing a losing game... which they often end up doing anyway, because snowballing is still very strong in LoL. In fact, I would argue that the kill bounties are the only reason more games don't surrender at 20; when you're placed at a disadvantage because you're losing, it's bad for a competitive game. Why bother playing when you know you're severely disadvantaged to your opponent, and no matter how well you play from that point on, there is no way to fix the mistake(s) you made earlier? Snowballing slowly turns an otherwise 50/50 matchup into a 55/45, then 60/40, then 65/35, then 70/30, and so on. If you're losing a 50/50 matchup, you just have to start playing better than your opponent and you will win. If you're losing a 70/30 as the 30, even if you play better than your opponent, you can still lose, because the innate matchup favored your opponent. The result of this is an undue amount of importance on the early game, rather than rewarding consistently outperforming your opponent.