Originally Posted by Zeer0x
What's youre opinion as a developer on those games?
Game developers, like musicians, can often miss understanding of what makes their game popular.
Like fixing a machine on intuition, but not really understanding the core mechanics behind it.
And sometimes game designers can deliberately opt to take the 'easy way out'.
It would perhaps be better if culturally, games were considered more works of art, as films have come to be. (Perhaps in a few years that will be so!)
As well, a culture shift toward a desire to understand Entertainment from a constructive how-to perspective (rather than nebulous 'creative aether') may also be very helpful.